Added some improvements on Bullet serialization:

Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
This commit is contained in:
erwin.coumans
2010-02-28 20:50:50 +00:00
parent d5ea1d569f
commit 9acb3d1805
19 changed files with 266 additions and 185 deletions

View File

@@ -21,13 +21,8 @@ subject to the following restrictions:
#include "LinearMath/btAlignedObjectArray.h"
#include "bDefines.h"
#define BT_COLLISIONOBJECT_CODE MAKE_ID('C','O','B','J')
#define BT_RIGIDBODY_CODE MAKE_ID('R','B','D','Y')
#define BT_CONSTRAINT_CODE MAKE_ID('C','O','N','S')
#define BT_BOXSHAPE_CODE MAKE_ID('B','O','X','S')
#define BT_QUANTIZED_BVH_CODE MAKE_ID('Q','B','V','H')
#define BT_TRIANLGE_INFO_MAP MAKE_ID('T','M','A','P')
#define BT_SHAPE_CODE MAKE_ID('S','H','A','P')
#include "LinearMath/btSerializer.h"
namespace bParse {