Added some improvements on Bullet serialization:

Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
This commit is contained in:
erwin.coumans
2010-02-28 20:50:50 +00:00
parent d5ea1d569f
commit 9acb3d1805
19 changed files with 266 additions and 185 deletions

View File

@@ -397,10 +397,10 @@ const char* btBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* se
{
#ifdef BT_USE_DOUBLE_PRECISION
trimeshData->m_quantizedDoubleBvh = (btQuantizedBvhData*)m_bvh;
trimeshData->m_quantizedDoubleBvh = (btQuantizedBvhData*)serializer->getUniquePointer(m_bvh);
trimeshData->m_quantizedFloatBvh = 0;
#else
trimeshData->m_quantizedFloatBvh = (btQuantizedBvhData*)m_bvh;
trimeshData->m_quantizedFloatBvh = (btQuantizedBvhData*)serializer->getUniquePointer(m_bvh);
trimeshData->m_quantizedDoubleBvh= 0;
#endif //BT_USE_DOUBLE_PRECISION
@@ -425,7 +425,7 @@ const char* btBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* se
trimeshData->m_triangleInfoMap = (btTriangleInfoMapData*)chunk;
} else
{
trimeshData->m_triangleInfoMap = (btTriangleInfoMapData*)m_triangleInfoMap;
trimeshData->m_triangleInfoMap = (btTriangleInfoMapData*)serializer->getUniquePointer(m_triangleInfoMap);
int sz = m_triangleInfoMap->calculateSerializeBufferSize();
btChunk* chunk = serializer->allocate(sz,1);
const char* structType = m_triangleInfoMap->serialize(chunk->m_oldPtr, serializer);