Added some improvements on Bullet serialization:

Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
This commit is contained in:
erwin.coumans
2010-02-28 20:50:50 +00:00
parent d5ea1d569f
commit 9acb3d1805
19 changed files with 266 additions and 185 deletions

View File

@@ -197,9 +197,9 @@ const char* btConvexHullShape::serialize(void* dataBuffer, btSerializer* seriali
shapeData->m_numUnscaledPoints = numElem;
#ifdef BT_USE_DOUBLE_PRECISION
shapeData->m_unscaledPointsFloatPtr = 0;
shapeData->m_unscaledPointsDoublePtr = numElem ? (btVector3Data*)&m_unscaledPoints[0]: 0;
shapeData->m_unscaledPointsDoublePtr = numElem ? (btVector3Data*)serializer->getUniquePointer((void*)&m_unscaledPoints[0]): 0;
#else
shapeData->m_unscaledPointsFloatPtr = numElem ? (btVector3Data*)&m_unscaledPoints[0]: 0;
shapeData->m_unscaledPointsFloatPtr = numElem ? (btVector3Data*)serializer->getUniquePointer((void*)&m_unscaledPoints[0]): 0;
shapeData->m_unscaledPointsDoublePtr = 0;
#endif