Added some improvements on Bullet serialization:

Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
This commit is contained in:
erwin.coumans
2010-02-28 20:50:50 +00:00
parent d5ea1d569f
commit 9acb3d1805
19 changed files with 266 additions and 185 deletions

View File

@@ -146,7 +146,7 @@ const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serial
btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
int numElem = m_localPositionArray.size();
shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)&m_localPositionArray[0]: 0;
shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]): 0;
shapeData->m_localPositionArraySize = numElem;
if (numElem)