Committing height field terrain work from tomva1@yahoo.com
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@@ -32,6 +32,7 @@ subject to the following restrictions:
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#include "../ConstraintDemo/ConstraintDemo.h"
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#include "../Benchmarks/BenchmarkDemo.h"
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#include "../SoftDemo/SoftDemo.h"
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#include "../TerrainDemo/TerrainDemo.h"
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#include "GlutStuff.h"//OpenGL stuff
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@@ -145,6 +146,7 @@ btDemoEntry g_demoEntries[] =
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{"Raytracer Test",Raytracer::Create},
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{"GjkConvexCast",LinearConvexCastDemo::Create},
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{"VehicleDemo",VehicleDemo::Create},
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{"TerrainDemo",btCreateTerrainDemo},
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{"Benchmark 3000 FALL",BenchmarkDemo1::Create},
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{"Benchmark 1000 STACK",BenchmarkDemo2::Create},
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{"Benchmark 136 RAGDOLLS",BenchmarkDemo3::Create},
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@@ -21,4 +21,5 @@ FrameWorkDemo AllBulletDemos :
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../VehicleDemo/VehicleDemo.cpp
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../SoftDemo/SoftDemo.cpp
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../ConstraintDemo/ConstraintDemo.cpp
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../TerrainDemo/TerrainDemo.cpp
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;
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@@ -19,6 +19,7 @@ AllBulletDemo_SOURCES=\
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../GjkConvexCastDemo/LinearConvexCastDemo.cpp \
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../ConcaveDemo/ConcavePhysicsDemo.cpp \
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../DynamicControlDemo/MotorDemo.cpp \
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../TerrainDemo/TerrainDemo.cpp \
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DemoEntries.cpp \
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DemoEntries.h\
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Main.cpp
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