Committing height field terrain work from tomva1@yahoo.com
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@@ -1,5 +1,12 @@
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if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo VehicleDemo ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo )
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
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CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo
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RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo VehicleDemo
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ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo TerrainDemo )
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld MultiThreadedDemo CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo VehicleDemo ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo )
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
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MultiThreadedDemo CcdPhysicsDemo ConstraintDemo SliderConstraintDemo
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GenericJointDemo RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo
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VehicleDemo ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo
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TerrainDemo )
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endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
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