Committing height field terrain work from tomva1@yahoo.com
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@@ -20,6 +20,16 @@ subject to the following restrictions:
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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#include "btTriangleCallback.h"
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/// PHY_ScalarType enumerates possible scalar types.
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/// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use
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typedef enum PHY_ScalarType {
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PHY_FLOAT,
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PHY_DOUBLE,
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PHY_INTEGER,
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PHY_SHORT,
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PHY_FIXEDPOINT88,
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PHY_UCHAR
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} PHY_ScalarType;
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///The btConcaveShape class provides an interface for non-moving (static) concave shapes.
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///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape.
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