Committing height field terrain work from tomva1@yahoo.com
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@@ -18,16 +18,9 @@ subject to the following restrictions:
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#include "LinearMath/btVector3.h"
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#include "btTriangleCallback.h"
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#include "btConcaveShape.h"
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/// PHY_ScalarType enumerates possible scalar types.
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/// See the btStridingMeshInterface for its use
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typedef enum PHY_ScalarType {
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PHY_FLOAT,
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PHY_DOUBLE,
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PHY_INTEGER,
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PHY_SHORT,
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PHY_FIXEDPOINT88
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} PHY_ScalarType;
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/// The btStridingMeshInterface is the interface class for high performance generic access to triangle meshes, used in combination with btBvhTriangleMeshShape and some other collision shapes.
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/// Using index striding of 3*sizeof(integer) it can use triangle arrays, using index striding of 1*sizeof(integer) it can handle triangle strips.
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