Committing height field terrain work from tomva1@yahoo.com

This commit is contained in:
john.mccutchan
2008-11-06 19:41:31 +00:00
parent 521314b9e7
commit 9b5df088de
18 changed files with 1257 additions and 130 deletions

View File

@@ -18,16 +18,9 @@ subject to the following restrictions:
#include "LinearMath/btVector3.h"
#include "btTriangleCallback.h"
#include "btConcaveShape.h"
/// PHY_ScalarType enumerates possible scalar types.
/// See the btStridingMeshInterface for its use
typedef enum PHY_ScalarType {
PHY_FLOAT,
PHY_DOUBLE,
PHY_INTEGER,
PHY_SHORT,
PHY_FIXEDPOINT88
} PHY_ScalarType;
/// The btStridingMeshInterface is the interface class for high performance generic access to triangle meshes, used in combination with btBvhTriangleMeshShape and some other collision shapes.
/// Using index striding of 3*sizeof(integer) it can use triangle arrays, using index striding of 1*sizeof(integer) it can handle triangle strips.