quick draft implementation for SharedMemoryInProcessPhysicsC_API
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@@ -141,4 +141,52 @@ project ("Test_PhysicsServerLoopBack")
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}
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project ("Test_PhysicsServerInProcessExampleBrowser")
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language "C++"
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kind "ConsoleApp"
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includedirs {"../../src", "../../examples",
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"../../examples/ThirdPartyLibs"}
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defines {"PHYSICS_IN_PROCESS_EXAMPLE_BROWSER"}
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-- links {
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-- "BulletExampleBrowserLib",
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-- "BulletFileLoader",
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-- "BulletWorldImporter",
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-- "Bullet3Common",
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-- "BulletDynamics",
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-- "BulletCollision",
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-- "LinearMath"
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-- }
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hasCL = findOpenCL("clew")
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links{"BulletExampleBrowserLib","gwen", "OpenGL_Window","BulletSoftBody", "BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision","LinearMath","Bullet3Common"}
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initOpenGL()
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initGlew()
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includedirs {
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".",
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"../../src",
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"../ThirdPartyLibs",
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}
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if os.is("MacOSX") then
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links{"Cocoa.framework"}
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end
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if (hasCL) then
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links {
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"Bullet3OpenCL_clew",
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"Bullet3Dynamics",
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"Bullet3Collision",
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"Bullet3Geometry",
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"Bullet3Common",
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}
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end
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files {
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"test.c",
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"../../examples/ExampleBrowser/ExampleEntries.cpp",
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}
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@@ -9,6 +9,9 @@
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#include "SharedMemory/PhysicsDirectC_API.h"
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#endif //PHYSICS_SERVER_DIRECT
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#ifdef PHYSICS_IN_PROCESS_EXAMPLE_BROWSER
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#include "SharedMemory/SharedMemoryInProcessPhysicsC_API.h"
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#endif//PHYSICS_IN_PROCESS_EXAMPLE_BROWSER
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#include "SharedMemory/SharedMemoryPublic.h"
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#include "Bullet3Common/b3Logging.h"
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@@ -17,6 +20,7 @@
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#include <stdio.h>
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int main(int argc, char* argv[])
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{
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int i, dofCount , posVarCount, ret ,numJoints ;
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@@ -40,7 +44,11 @@ int main(int argc, char* argv[])
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#ifdef PHYSICS_SERVER_DIRECT
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sm = b3ConnectPhysicsDirect();
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#else//PHYSICS_SERVER_DIRECT
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#endif
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#ifdef PHYSICS_IN_PROCESS_EXAMPLE_BROWSER
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sm = b3CreateInProcessPhysicsServerAndConnect(argc,argv);
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#else
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sm = b3ConnectSharedMemory(SHARED_MEMORY_KEY);
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#endif //PHYSICS_SERVER_DIRECT
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@@ -61,8 +69,8 @@ int main(int argc, char* argv[])
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b3SharedMemoryCommandHandle command = b3LoadUrdfCommandInit(sm, urdfFileName);
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//setting the initial position, orientation and other arguments are optional
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startPosX =2;
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startPosY =3;
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startPosX =0;
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startPosY =0;
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startPosZ = 1;
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ret = b3LoadUrdfCommandSetStartPosition(command, startPosX,startPosY,startPosZ);
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statusHandle = b3SubmitClientCommandAndWaitStatus(sm, command);
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