Physics SharedMemory:
Add flags BOX_SHAPE_HAS_MASS and BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE to CMD_CREATE_RIGID_BODY (which maps to CMD_CREATE_BOX_COLLISION_SHAPE for backward compatibility for now) Need to add way to receive world transform
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@@ -246,6 +246,45 @@ int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle
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return 0;
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}
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int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
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command->m_updateFlags |=BOX_SHAPE_HAS_HALF_EXTENTS;
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command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX;
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command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY;
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command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ;
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return 0;
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}
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int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
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command->m_updateFlags |=BOX_SHAPE_HAS_MASS;
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command->m_createBoxShapeArguments.m_mass = mass;
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return 0;
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}
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int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
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command->m_updateFlags |=BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE;
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command->m_createBoxShapeArguments.m_collisionShapeType = collisionShapeType;
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return 0;
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}
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int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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@@ -328,20 +367,6 @@ int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3Shar
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}
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int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
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command->m_updateFlags |=BOX_SHAPE_HAS_HALF_EXTENTS;
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command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX;
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command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY;
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command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ;
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return 0;
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}
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b3SharedMemoryCommandHandle b3CreateSensorCommandInit(b3PhysicsClientHandle physClient)
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@@ -84,6 +84,9 @@ b3SharedMemoryCommandHandle b3CreateBoxShapeCommandInit(b3PhysicsClientHandle ph
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int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ);
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int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW);
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int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ);
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int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass);
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int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType);
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///Initialize (teleport) the pose of a body/robot. You can individually set the base position, base orientation and joint angles.
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///This will set all velocities of base and joints to zero.
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@@ -194,7 +194,7 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
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case CMD_LOAD_URDF:
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{
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b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "r2d2.urdf");//kuka_lwr/kuka.urdf");
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b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "kuka_lwr/kuka.urdf");
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//setting the initial position, orientation and other arguments are optional
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double startPosX = 0;
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@@ -214,6 +214,19 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
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b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
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break;
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}
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case CMD_CREATE_RIGID_BODY:
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{
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b3SharedMemoryCommandHandle commandHandle = b3CreateBoxShapeCommandInit(m_physicsClientHandle);
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b3CreateBoxCommandSetStartPosition(commandHandle,0,0,0);
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b3CreateBoxCommandSetMass(commandHandle,1);
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b3CreateBoxCommandSetCollisionShapeType(commandHandle,COLLISION_SHAPE_TYPE_CYLINDER_Y);
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double radius = 0.2;
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double halfHeight = 0.5;
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b3CreateBoxCommandSetHalfExtents(commandHandle,radius,halfHeight,radius);
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b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
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break;
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}
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case CMD_REQUEST_ACTUAL_STATE:
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{
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b3SharedMemoryCommandHandle commandHandle = b3RequestActualStateCommandInit(m_physicsClientHandle);
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@@ -360,6 +373,7 @@ void PhysicsClientExample::createButtons()
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createButton("Get State",CMD_REQUEST_ACTUAL_STATE, isTrigger);
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createButton("Send Desired State",CMD_SEND_DESIRED_STATE, isTrigger);
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createButton("Create Box Collider",CMD_CREATE_BOX_COLLISION_SHAPE,isTrigger);
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createButton("Create Cylinder Body",CMD_CREATE_RIGID_BODY,isTrigger);
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createButton("Reset Simulation",CMD_RESET_SIMULATION,isTrigger);
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createButton("Initialize Pose",CMD_INIT_POSE, isTrigger);
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@@ -515,8 +529,8 @@ void PhysicsClientExample::stepSimulation(float deltaTime)
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{
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enqueueCommand(CMD_SEND_DESIRED_STATE);
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enqueueCommand(CMD_STEP_FORWARD_SIMULATION);
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enqueueCommand(CMD_REQUEST_DEBUG_LINES);
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enqueueCommand(CMD_REQUEST_ACTUAL_STATE);
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//enqueueCommand(CMD_REQUEST_DEBUG_LINES);
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//enqueueCommand(CMD_REQUEST_ACTUAL_STATE);
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}
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}
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}
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@@ -1309,6 +1309,7 @@ void PhysicsServerSharedMemory::processClientCommands()
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break;
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}
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case CMD_CREATE_RIGID_BODY:
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case CMD_CREATE_BOX_COLLISION_SHAPE:
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{
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btVector3 halfExtents(1,1,1);
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@@ -1339,11 +1340,82 @@ void PhysicsServerSharedMemory::processClientCommands()
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clientCmd.m_createBoxShapeArguments.m_initialOrientation[3]));
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}
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btScalar mass = 0.f;
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if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_MASS)
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{
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mass = clientCmd.m_createBoxShapeArguments.m_mass;
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}
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int shapeType = COLLISION_SHAPE_TYPE_BOX;
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if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE)
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{
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shapeType = clientCmd.m_createBoxShapeArguments.m_collisionShapeType;
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}
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btBulletWorldImporter* worldImporter = new btBulletWorldImporter(m_data->m_dynamicsWorld);
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m_data->m_worldImporters.push_back(worldImporter);
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btCollisionShape* shape = worldImporter->createBoxShape(halfExtents);
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btScalar mass = 0.f;
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btCollisionShape* shape = 0;
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switch (shapeType)
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{
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case COLLISION_SHAPE_TYPE_CYLINDER_X:
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{
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btScalar radius = halfExtents[1];
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btScalar height = halfExtents[0];
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shape = worldImporter->createCylinderShapeX(radius,height);
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break;
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}
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case COLLISION_SHAPE_TYPE_CYLINDER_Y:
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{
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btScalar radius = halfExtents[0];
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btScalar height = halfExtents[1];
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shape = worldImporter->createCylinderShapeY(radius,height);
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break;
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}
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case COLLISION_SHAPE_TYPE_CYLINDER_Z:
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{
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btScalar radius = halfExtents[1];
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btScalar height = halfExtents[2];
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shape = worldImporter->createCylinderShapeZ(radius,height);
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break;
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}
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case COLLISION_SHAPE_TYPE_CAPSULE_X:
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{
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btScalar radius = halfExtents[1];
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btScalar height = halfExtents[0];
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shape = worldImporter->createCapsuleShapeX(radius,height);
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break;
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}
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case COLLISION_SHAPE_TYPE_CAPSULE_Y:
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{
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btScalar radius = halfExtents[0];
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btScalar height = halfExtents[1];
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shape = worldImporter->createCapsuleShapeY(radius,height);
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break;
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}
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case COLLISION_SHAPE_TYPE_CAPSULE_Z:
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{
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btScalar radius = halfExtents[1];
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btScalar height = halfExtents[2];
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shape = worldImporter->createCapsuleShapeZ(radius,height);
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break;
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}
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case COLLISION_SHAPE_TYPE_SPHERE:
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{
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btScalar radius = halfExtents[0];
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shape = worldImporter->createSphereShape(radius);
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break;
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}
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case COLLISION_SHAPE_TYPE_BOX:
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default:
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{
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shape = worldImporter->createBoxShape(halfExtents);
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}
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}
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bool isDynamic = (mass>0);
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worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0);
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m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
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@@ -202,7 +202,9 @@ enum EnumBoxShapeFlags
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{
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BOX_SHAPE_HAS_INITIAL_POSITION=1,
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BOX_SHAPE_HAS_INITIAL_ORIENTATION=2,
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BOX_SHAPE_HAS_HALF_EXTENTS=4
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BOX_SHAPE_HAS_HALF_EXTENTS=4,
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BOX_SHAPE_HAS_MASS=8,
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BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE=16,
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};
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///This command will be replaced to allow arbitrary collision shape types
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struct CreateBoxShapeArgs
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@@ -211,6 +213,9 @@ struct CreateBoxShapeArgs
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double m_halfExtentsY;
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double m_halfExtentsZ;
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double m_mass;
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int m_collisionShapeType;//see SharedMemoryPublic.h
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double m_initialPosition[3];
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double m_initialOrientation[4];
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};
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@@ -9,8 +9,8 @@ enum EnumSharedMemoryClientCommand
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CMD_SEND_BULLET_DATA_STREAM,
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CMD_CREATE_BOX_COLLISION_SHAPE,
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// CMD_DELETE_BOX_COLLISION_SHAPE,
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// CMD_CREATE_RIGID_BODY,
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// CMD_DELETE_RIGID_BODY,
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CMD_CREATE_RIGID_BODY,
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CMD_DELETE_RIGID_BODY,
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CMD_CREATE_SENSOR,///enable or disable joint feedback for force/torque sensors
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// CMD_REQUEST_SENSOR_MEASUREMENTS,//see CMD_REQUEST_ACTUAL_STATE/CMD_ACTUAL_STATE_UPDATE_COMPLETED
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CMD_INIT_POSE,
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@@ -57,6 +57,19 @@ enum JointInfoFlags
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{
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JOINT_HAS_MOTORIZED_POWER=1,
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};
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enum
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{
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COLLISION_SHAPE_TYPE_BOX=1,
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COLLISION_SHAPE_TYPE_CYLINDER_X,
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COLLISION_SHAPE_TYPE_CYLINDER_Y,
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COLLISION_SHAPE_TYPE_CYLINDER_Z,
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COLLISION_SHAPE_TYPE_CAPSULE_X,
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COLLISION_SHAPE_TYPE_CAPSULE_Y,
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COLLISION_SHAPE_TYPE_CAPSULE_Z,
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COLLISION_SHAPE_TYPE_SPHERE
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};
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struct b3JointInfo
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{
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char* m_linkName;
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