more work on serialization, initial for btTriangleMeshShape/btBvhTriangleMeshShape (only for floating point vertices, integer indices) work-in-progress
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@@ -29,6 +29,10 @@
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#include "bullet_btConvexInternalShapeData.h"
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#include "bullet_btPositionAndRadius.h"
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#include "bullet_btMultiSphereShapeData.h"
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#include "bullet_btIntIndexData.h"
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#include "bullet_btMeshPartData.h"
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#include "bullet_btStridingMeshInterfaceData.h"
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#include "bullet_btTriangleMeshShapeData.h"
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#include "bullet_btConvexHullShapeData.h"
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#include "bullet_btCollisionObjectData.h"
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#include "bullet_btRigidBodyData.h"
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