more work on serialization, initial for btTriangleMeshShape/btBvhTriangleMeshShape (only for floating point vertices, integer indices) work-in-progress
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@@ -36,6 +36,10 @@ namespace Bullet {
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class btConvexInternalShapeData;
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class btPositionAndRadius;
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class btMultiSphereShapeData;
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class btIntIndexData;
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class btMeshPartData;
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class btStridingMeshInterfaceData;
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class btTriangleMeshShapeData;
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class btConvexHullShapeData;
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class btCollisionObjectData;
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class btRigidBodyData;
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