more work on serialization, initial for btTriangleMeshShape/btBvhTriangleMeshShape (only for floating point vertices, integer indices) work-in-progress

This commit is contained in:
erwin.coumans
2010-01-23 20:59:41 +00:00
parent e459145b91
commit 9d7d1c3983
11 changed files with 342 additions and 100 deletions

View File

@@ -144,6 +144,31 @@ bool btBulletFileLoader::loadFileFromMemory( bParse::btBulletFile* bulletFile2)
}
break;
}
case TRIANGLE_MESH_SHAPE_PROXYTYPE:
{
btTriangleMeshShapeData* trimesh = (btTriangleMeshShapeData*)shapeData;
btTriangleIndexVertexArray* meshInterface = new btTriangleIndexVertexArray();
for (int i=0;i<trimesh->m_meshInterface.m_numMeshParts;i++)
{
btIndexedMesh meshPart;
meshPart.m_triangleIndexStride = 3*sizeof(int);
meshPart.m_vertexStride = sizeof(btVector3Data);
meshPart.m_numTriangles = trimesh->m_meshInterface.m_meshPartsPtr[i].m_numTriangles;
meshPart.m_numVertices = trimesh->m_meshInterface.m_meshPartsPtr[i].m_numVertices;
meshPart.m_triangleIndexBase = (const unsigned char*)trimesh->m_meshInterface.m_meshPartsPtr[i].m_indices;
meshPart.m_vertexBase = (const unsigned char*)trimesh->m_meshInterface.m_meshPartsPtr[i].m_vertices;
meshInterface->addIndexedMesh(meshPart);
}
btVector3 scaling; scaling.deSerialize(trimesh->m_meshInterface.m_scaling);
meshInterface->setScaling(scaling);
btBvhTriangleMeshShape* trimeshShape = new btBvhTriangleMeshShape(meshInterface,true);
trimeshShape->setMargin(trimesh->m_collisionMargin);
shapeMap.insert(shapeData,trimeshShape);
//printf("trimesh->m_collisionMargin=%f\n",trimesh->m_collisionMargin);
break;
}
default:
{
printf("unsupported shape type (%d)\n",shapeData->m_shapeType);