use freeglut by default under Windows
This commit is contained in:
@@ -649,6 +649,7 @@ void CcdPhysicsDemo::exitPhysics()
|
||||
for (int j=0;j<m_collisionShapes.size();j++)
|
||||
{
|
||||
btCollisionShape* shape = m_collisionShapes[j];
|
||||
m_collisionShapes[j] = 0;
|
||||
delete shape;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user