Merge pull request #2298 from erwincoumans/master
configureDebugVisualizer: expose lightPosition, shadowMapResolution (texture resolution) and shadowMapWorldSize
This commit is contained in:
@@ -49,6 +49,9 @@ struct CommonRenderInterface
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virtual void setLightPosition(const float lightPos[3]) = 0;
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virtual void setLightPosition(const float lightPos[3]) = 0;
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virtual void setLightPosition(const double lightPos[3]) = 0;
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virtual void setLightPosition(const double lightPos[3]) = 0;
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virtual void setShadowMapResolution(int shadowMapResolution) = 0;
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virtual void setShadowMapWorldSize(float worldSize) = 0;
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virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]){};
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virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]){};
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virtual void setProjectiveTexture(bool useProjectiveTexture){};
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virtual void setProjectiveTexture(bool useProjectiveTexture){};
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@@ -16,9 +16,8 @@ subject to the following restrictions:
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///todo: make this configurable in the gui
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///todo: make this configurable in the gui
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bool useShadowMap = true; // true;//false;//true;
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bool useShadowMap = true; // true;//false;//true;
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int shadowMapWidth = 4096;
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int shadowMapHeight = 4096;
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float shadowMapWorldSize = 10;
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#include <stdio.h>
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#include <stdio.h>
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struct caster2
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struct caster2
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@@ -244,11 +243,22 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
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b3ResizablePool<b3PublicGraphicsInstance> m_publicGraphicsInstances;
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b3ResizablePool<b3PublicGraphicsInstance> m_publicGraphicsInstances;
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int m_shadowMapWidth;
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int m_shadowMapHeight;
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float m_shadowMapWorldSize;
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bool m_updateShadowMap;
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InternalDataRenderer() : m_activeCamera(&m_defaultCamera1),
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InternalDataRenderer() : m_activeCamera(&m_defaultCamera1),
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m_shadowMap(0),
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m_shadowMap(0),
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m_shadowTexture(0),
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m_shadowTexture(0),
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m_renderFrameBuffer(0)
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m_renderFrameBuffer(0),
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m_shadowMapWidth(4096),
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m_shadowMapHeight(4096),
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m_shadowMapWorldSize(10),
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m_updateShadowMap(true)
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{
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{
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m_lightPos = b3MakeVector3(-50, 30, 40);
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m_lightPos = b3MakeVector3(-50, 30, 40);
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m_lightSpecularIntensity.setValue(1, 1, 1);
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m_lightSpecularIntensity.setValue(1, 1, 1);
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@@ -1449,6 +1459,19 @@ void GLInstancingRenderer::setLightPosition(const float lightPos[3])
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m_data->m_lightPos[2] = lightPos[2];
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m_data->m_lightPos[2] = lightPos[2];
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}
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}
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void GLInstancingRenderer::setShadowMapResolution(int shadowMapResolution)
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{
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m_data->m_shadowMapWidth = shadowMapResolution;
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m_data->m_shadowMapHeight = shadowMapResolution;
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m_data->m_updateShadowMap = true;
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}
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void GLInstancingRenderer::setShadowMapWorldSize(float worldSize)
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{
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m_data->m_shadowMapWorldSize = worldSize;
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m_data->m_updateShadowMap = true;
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}
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void GLInstancingRenderer::setLightPosition(const double lightPos[3])
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void GLInstancingRenderer::setLightPosition(const double lightPos[3])
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{
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{
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m_data->m_lightPos[0] = lightPos[0];
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m_data->m_lightPos[0] = lightPos[0];
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@@ -2071,6 +2094,13 @@ void GLInstancingRenderer::renderSceneInternal(int orgRenderMode)
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glEnable(GL_CULL_FACE);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_FRONT);
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glCullFace(GL_FRONT);
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if (m_data->m_shadowMap && m_data->m_updateShadowMap)
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{
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m_data->m_updateShadowMap = false;
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glDeleteTextures(1, &m_data->m_shadowTexture);
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delete m_data->m_shadowMap;
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m_data->m_shadowMap = 0;
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}
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if (!m_data->m_shadowMap)
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if (!m_data->m_shadowMap)
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{
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{
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glActiveTexture(GL_TEXTURE0);
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glActiveTexture(GL_TEXTURE0);
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@@ -2088,27 +2118,27 @@ void GLInstancingRenderer::renderSceneInternal(int orgRenderMode)
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int size;
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int size;
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size);
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size);
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if (size < shadowMapWidth)
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if (size < m_data->m_shadowMapWidth)
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{
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{
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shadowMapWidth = size;
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m_data->m_shadowMapWidth = size;
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}
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}
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if (size < shadowMapHeight)
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if (size < m_data->m_shadowMapHeight)
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{
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{
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shadowMapHeight = size;
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m_data->m_shadowMapHeight = size;
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}
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}
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GLuint err;
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GLuint err;
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do
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do
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{
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{
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glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16,
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glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16,
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shadowMapWidth, shadowMapHeight,
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m_data->m_shadowMapWidth, m_data->m_shadowMapHeight,
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0, GL_DEPTH_COMPONENT, GL_FLOAT, 0);
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0, GL_DEPTH_COMPONENT, GL_FLOAT, 0);
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err = glGetError();
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err = glGetError();
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if (err != GL_NO_ERROR)
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if (err != GL_NO_ERROR)
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{
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{
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shadowMapHeight >>= 1;
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m_data->m_shadowMapHeight >>= 1;
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shadowMapWidth >>= 1;
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m_data->m_shadowMapWidth >>= 1;
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}
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}
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} while (err != GL_NO_ERROR && shadowMapWidth > 0);
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} while (err != GL_NO_ERROR && m_data->m_shadowMapWidth > 0);
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#endif //OLD_SHADOWMAP_INIT
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#endif //OLD_SHADOWMAP_INIT
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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@@ -2124,10 +2154,10 @@ void GLInstancingRenderer::renderSceneInternal(int orgRenderMode)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
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m_data->m_shadowMap = new GLRenderToTexture();
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m_data->m_shadowMap = new GLRenderToTexture();
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m_data->m_shadowMap->init(shadowMapWidth, shadowMapHeight, m_data->m_shadowTexture, RENDERTEXTURE_DEPTH);
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m_data->m_shadowMap->init(m_data->m_shadowMapWidth, m_data->m_shadowMapHeight, m_data->m_shadowTexture, RENDERTEXTURE_DEPTH);
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}
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}
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m_data->m_shadowMap->enable();
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m_data->m_shadowMap->enable();
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glViewport(0, 0, shadowMapWidth, shadowMapHeight);
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glViewport(0, 0, m_data->m_shadowMapWidth, m_data->m_shadowMapHeight);
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//glClearColor(1,1,1,1);
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//glClearColor(1,1,1,1);
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glClear(GL_DEPTH_BUFFER_BIT);
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glClear(GL_DEPTH_BUFFER_BIT);
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//glClearColor(0.3,0.3,0.3,1);
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//glClearColor(0.3,0.3,0.3,1);
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@@ -2145,7 +2175,7 @@ void GLInstancingRenderer::renderSceneInternal(int orgRenderMode)
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glCullFace(GL_BACK);
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glCullFace(GL_BACK);
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}
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}
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b3CreateOrtho(-shadowMapWorldSize, shadowMapWorldSize, -shadowMapWorldSize, shadowMapWorldSize, 1, 300, depthProjectionMatrix); //-14,14,-14,14,1,200, depthProjectionMatrix);
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b3CreateOrtho(-m_data->m_shadowMapWorldSize, m_data->m_shadowMapWorldSize, -m_data->m_shadowMapWorldSize, m_data->m_shadowMapWorldSize, 1, 300, depthProjectionMatrix); //-14,14,-14,14,1,200, depthProjectionMatrix);
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float depthViewMatrix[4][4];
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float depthViewMatrix[4][4];
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b3Vector3 center = b3MakeVector3(0, 0, 0);
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b3Vector3 center = b3MakeVector3(0, 0, 0);
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m_data->m_activeCamera->getCameraTargetPosition(center);
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m_data->m_activeCamera->getCameraTargetPosition(center);
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@@ -120,6 +120,8 @@ public:
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virtual void setLightPosition(const float lightPos[3]);
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virtual void setLightPosition(const float lightPos[3]);
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virtual void setLightPosition(const double lightPos[3]);
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virtual void setLightPosition(const double lightPos[3]);
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virtual void setShadowMapResolution(int shadowMapResolution);
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virtual void setShadowMapWorldSize(float worldSize);
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void setLightSpecularIntensity(const float lightSpecularIntensity[3]);
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void setLightSpecularIntensity(const float lightSpecularIntensity[3]);
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virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]);
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virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]);
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virtual void setProjectiveTexture(bool useProjectiveTexture);
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virtual void setProjectiveTexture(bool useProjectiveTexture);
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@@ -26,7 +26,8 @@ public:
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virtual void setLightPosition(const float lightPos[3]);
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virtual void setLightPosition(const float lightPos[3]);
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virtual void setLightPosition(const double lightPos[3]);
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virtual void setLightPosition(const double lightPos[3]);
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virtual void setShadowMapResolution(int shadowMapResolution) {}
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virtual void setShadowMapWorldSize(float worldSize) {}
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virtual void resize(int width, int height);
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virtual void resize(int width, int height);
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virtual void removeAllInstances();
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virtual void removeAllInstances();
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@@ -26,7 +26,7 @@ typedef unsigned long long int smUint64a_t;
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#ifdef __APPLE__
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#ifdef __APPLE__
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#define GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (512 * 1024)
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#define GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (512 * 1024)
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#else
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#else
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#define GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (4 * 1024 * 1024)
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#define GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (4 * 1024 * 1024)
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#endif
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#endif
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struct GraphicsCommand0
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struct GraphicsCommand0
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@@ -5462,6 +5462,58 @@ B3_SHARED_API void b3ConfigureOpenGLVisualizerSetVisualizationFlags(b3SharedMemo
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}
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}
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}
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}
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetLightPosition(b3SharedMemoryCommandHandle commandHandle, const float lightPosition[3])
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER);
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if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER)
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{
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command->m_updateFlags |= COV_SET_LIGHT_POSITION;
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command->m_configureOpenGLVisualizerArguments.m_lightPosition[0] = lightPosition[0];
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command->m_configureOpenGLVisualizerArguments.m_lightPosition[1] = lightPosition[1];
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command->m_configureOpenGLVisualizerArguments.m_lightPosition[2] = lightPosition[2];
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}
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}
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapResolution(b3SharedMemoryCommandHandle commandHandle, int shadowMapResolution)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER);
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if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER)
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{
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command->m_updateFlags |= COV_SET_SHADOWMAP_RESOLUTION;
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command->m_configureOpenGLVisualizerArguments.m_shadowMapResolution = shadowMapResolution;
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}
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}
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapWorldSize(b3SharedMemoryCommandHandle commandHandle, int shadowMapWorldSize)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER);
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if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER)
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{
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command->m_updateFlags |= COV_SET_SHADOWMAP_WORLD_SIZE;
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command->m_configureOpenGLVisualizerArguments.m_shadowMapWorldSize = shadowMapWorldSize;
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}
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}
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetRemoteSyncTransformInterval(b3SharedMemoryCommandHandle commandHandle, double remoteSyncTransformInterval)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER);
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if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER)
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{
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command->m_updateFlags |= COV_SET_REMOTE_SYNC_TRANSFORM_INTERVAL;
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command->m_configureOpenGLVisualizerArguments.m_remoteSyncTransformInterval = remoteSyncTransformInterval;
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}
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}
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, float cameraDistance, float cameraPitch, float cameraYaw, const float cameraTargetPosition[3])
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, float cameraDistance, float cameraPitch, float cameraYaw, const float cameraTargetPosition[3])
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{
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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@@ -207,6 +207,11 @@ extern "C"
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer(b3PhysicsClientHandle physClient);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer(b3PhysicsClientHandle physClient);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer2(b3SharedMemoryCommandHandle commandHandle);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer2(b3SharedMemoryCommandHandle commandHandle);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetVisualizationFlags(b3SharedMemoryCommandHandle commandHandle, int flag, int enabled);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetVisualizationFlags(b3SharedMemoryCommandHandle commandHandle, int flag, int enabled);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetLightPosition(b3SharedMemoryCommandHandle commandHandle, const float lightPosition[3]);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapResolution(b3SharedMemoryCommandHandle commandHandle, int shadowMapResolution);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapWorldSize(b3SharedMemoryCommandHandle commandHandle, int shadowMapWorldSize);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetRemoteSyncTransformInterval(b3SharedMemoryCommandHandle commandHandle, double remoteSyncTransformInterval);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, float cameraDistance, float cameraPitch, float cameraYaw, const float cameraTargetPosition[/*3*/]);
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B3_SHARED_API void b3ConfigureOpenGLVisualizerSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, float cameraDistance, float cameraPitch, float cameraYaw, const float cameraTargetPosition[/*3*/]);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestOpenGLVisualizerCameraCommand(b3PhysicsClientHandle physClient);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestOpenGLVisualizerCameraCommand(b3PhysicsClientHandle physClient);
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@@ -1595,7 +1595,7 @@ struct PhysicsServerCommandProcessorInternalData
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btScalar m_physicsDeltaTime;
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btScalar m_physicsDeltaTime;
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btScalar m_numSimulationSubSteps;
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btScalar m_numSimulationSubSteps;
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btScalar m_simulationTimestamp;
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btScalar m_simulationTimestamp;
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btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
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btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
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b3HashMap<btHashPtr, btInverseDynamics::MultiBodyTree*> m_inverseDynamicsBodies;
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b3HashMap<btHashPtr, btInverseDynamics::MultiBodyTree*> m_inverseDynamicsBodies;
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b3HashMap<btHashPtr, IKTrajectoryHelper*> m_inverseKinematicsHelpers;
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b3HashMap<btHashPtr, IKTrajectoryHelper*> m_inverseKinematicsHelpers;
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@@ -1672,6 +1672,9 @@ struct PhysicsServerCommandProcessorInternalData
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b3ThreadPool* m_threadPool;
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b3ThreadPool* m_threadPool;
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btScalar m_defaultCollisionMargin;
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btScalar m_defaultCollisionMargin;
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double m_remoteSyncTransformTime;
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double m_remoteSyncTransformInterval;
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PhysicsServerCommandProcessorInternalData(PhysicsCommandProcessorInterface* proc)
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PhysicsServerCommandProcessorInternalData(PhysicsCommandProcessorInterface* proc)
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: m_pluginManager(proc),
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: m_pluginManager(proc),
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m_useRealTimeSimulation(false),
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m_useRealTimeSimulation(false),
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@@ -1681,7 +1684,7 @@ struct PhysicsServerCommandProcessorInternalData
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m_logPlaybackUid(-1),
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m_logPlaybackUid(-1),
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m_physicsDeltaTime(1. / 240.),
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m_physicsDeltaTime(1. / 240.),
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m_numSimulationSubSteps(0),
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m_numSimulationSubSteps(0),
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m_simulationTimestamp(0),
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m_simulationTimestamp(0),
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m_userConstraintUIDGenerator(1),
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m_userConstraintUIDGenerator(1),
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m_broadphaseCollisionFilterCallback(0),
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m_broadphaseCollisionFilterCallback(0),
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m_pairCache(0),
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m_pairCache(0),
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@@ -1705,72 +1708,72 @@ struct PhysicsServerCommandProcessorInternalData
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|||||||
m_collisionFilterPlugin(-1),
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m_collisionFilterPlugin(-1),
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m_grpcPlugin(-1),
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m_grpcPlugin(-1),
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m_threadPool(0),
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m_threadPool(0),
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m_defaultCollisionMargin(0.001)
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m_defaultCollisionMargin(0.001),
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||||||
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m_remoteSyncTransformTime(1. / 30.),
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||||||
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m_remoteSyncTransformInterval(1. / 30.)
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{
|
{
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||||||
{
|
{
|
||||||
//register static plugins:
|
//register static plugins:
|
||||||
#ifdef STATIC_LINK_VR_PLUGIN
|
#ifdef STATIC_LINK_VR_PLUGIN
|
||||||
b3PluginFunctions funcs(initPlugin_vrSyncPlugin,exitPlugin_vrSyncPlugin, executePluginCommand_vrSyncPlugin);
|
b3PluginFunctions funcs(initPlugin_vrSyncPlugin, exitPlugin_vrSyncPlugin, executePluginCommand_vrSyncPlugin);
|
||||||
funcs.m_preTickFunc = preTickPluginCallback_vrSyncPlugin;
|
funcs.m_preTickFunc = preTickPluginCallback_vrSyncPlugin;
|
||||||
m_pluginManager.registerStaticLinkedPlugin("vrSyncPlugin", funcs);
|
m_pluginManager.registerStaticLinkedPlugin("vrSyncPlugin", funcs);
|
||||||
#endif //STATIC_LINK_VR_PLUGIN
|
#endif //STATIC_LINK_VR_PLUGIN
|
||||||
}
|
}
|
||||||
#ifndef SKIP_STATIC_PD_CONTROL_PLUGIN
|
#ifndef SKIP_STATIC_PD_CONTROL_PLUGIN
|
||||||
{
|
{
|
||||||
//int b3PluginManager::registerStaticLinkedPlugin(const char* pluginPath, PFN_INIT initFunc, PFN_EXIT exitFunc, PFN_EXECUTE executeCommandFunc, PFN_TICK preTickFunc, PFN_TICK postTickFunc, PFN_GET_RENDER_INTERFACE getRendererFunc, PFN_TICK processClientCommandsFunc, PFN_GET_COLLISION_INTERFACE getCollisionFunc, bool initPlugin)
|
//int b3PluginManager::registerStaticLinkedPlugin(const char* pluginPath, PFN_INIT initFunc, PFN_EXIT exitFunc, PFN_EXECUTE executeCommandFunc, PFN_TICK preTickFunc, PFN_TICK postTickFunc, PFN_GET_RENDER_INTERFACE getRendererFunc, PFN_TICK processClientCommandsFunc, PFN_GET_COLLISION_INTERFACE getCollisionFunc, bool initPlugin)
|
||||||
b3PluginFunctions funcs(initPlugin_pdControlPlugin,exitPlugin_pdControlPlugin,executePluginCommand_pdControlPlugin);
|
b3PluginFunctions funcs(initPlugin_pdControlPlugin, exitPlugin_pdControlPlugin, executePluginCommand_pdControlPlugin);
|
||||||
funcs.m_preTickFunc = preTickPluginCallback_pdControlPlugin;
|
funcs.m_preTickFunc = preTickPluginCallback_pdControlPlugin;
|
||||||
m_pdControlPlugin = m_pluginManager.registerStaticLinkedPlugin("pdControlPlugin", funcs);
|
m_pdControlPlugin = m_pluginManager.registerStaticLinkedPlugin("pdControlPlugin", funcs);
|
||||||
}
|
}
|
||||||
#endif //SKIP_STATIC_PD_CONTROL_PLUGIN
|
#endif //SKIP_STATIC_PD_CONTROL_PLUGIN
|
||||||
|
|
||||||
#ifndef SKIP_COLLISION_FILTER_PLUGIN
|
#ifndef SKIP_COLLISION_FILTER_PLUGIN
|
||||||
{
|
{
|
||||||
b3PluginFunctions funcs(initPlugin_collisionFilterPlugin,exitPlugin_collisionFilterPlugin, executePluginCommand_collisionFilterPlugin);
|
b3PluginFunctions funcs(initPlugin_collisionFilterPlugin, exitPlugin_collisionFilterPlugin, executePluginCommand_collisionFilterPlugin);
|
||||||
funcs.m_getCollisionFunc = getCollisionInterface_collisionFilterPlugin;
|
funcs.m_getCollisionFunc = getCollisionInterface_collisionFilterPlugin;
|
||||||
m_collisionFilterPlugin = m_pluginManager.registerStaticLinkedPlugin("collisionFilterPlugin", funcs );
|
m_collisionFilterPlugin = m_pluginManager.registerStaticLinkedPlugin("collisionFilterPlugin", funcs);
|
||||||
m_pluginManager.selectCollisionPlugin(m_collisionFilterPlugin);
|
m_pluginManager.selectCollisionPlugin(m_collisionFilterPlugin);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef ENABLE_STATIC_GRPC_PLUGIN
|
#ifdef ENABLE_STATIC_GRPC_PLUGIN
|
||||||
{
|
{
|
||||||
b3PluginFunctions funcs(initPlugin_grpcPlugin, exitPlugin_grpcPlugin, executePluginCommand_grpcPlugin);
|
b3PluginFunctions funcs(initPlugin_grpcPlugin, exitPlugin_grpcPlugin, executePluginCommand_grpcPlugin);
|
||||||
funcs.m_processClientCommandsFunc = processClientCommands_grpcPlugin;
|
funcs.m_processClientCommandsFunc = processClientCommands_grpcPlugin;
|
||||||
m_grpcPlugin = m_pluginManager.registerStaticLinkedPlugin("grpcPlugin", funcs);
|
m_grpcPlugin = m_pluginManager.registerStaticLinkedPlugin("grpcPlugin", funcs);
|
||||||
}
|
}
|
||||||
#endif //ENABLE_STATIC_GRPC_PLUGIN
|
#endif //ENABLE_STATIC_GRPC_PLUGIN
|
||||||
|
|
||||||
#ifdef STATIC_EGLRENDERER_PLUGIN
|
#ifdef STATIC_EGLRENDERER_PLUGIN
|
||||||
{
|
{
|
||||||
bool initPlugin = false;
|
bool initPlugin = false;
|
||||||
b3PluginFunctions funcs(initPlugin_eglRendererPlugin, exitPlugin_eglRendererPlugin, executePluginCommand_eglRendererPlugin);
|
b3PluginFunctions funcs(initPlugin_eglRendererPlugin, exitPlugin_eglRendererPlugin, executePluginCommand_eglRendererPlugin);
|
||||||
funcs.m_getRendererFunc = getRenderInterface_eglRendererPlugin;
|
funcs.m_getRendererFunc = getRenderInterface_eglRendererPlugin;
|
||||||
int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("eglRendererPlugin", funcs, initPlugin);
|
int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("eglRendererPlugin", funcs, initPlugin);
|
||||||
m_pluginManager.selectPluginRenderer(renderPluginId);
|
m_pluginManager.selectPluginRenderer(renderPluginId);
|
||||||
}
|
}
|
||||||
#endif //STATIC_EGLRENDERER_PLUGIN
|
#endif //STATIC_EGLRENDERER_PLUGIN
|
||||||
|
|
||||||
#ifndef SKIP_STATIC_TINYRENDERER_PLUGIN
|
#ifndef SKIP_STATIC_TINYRENDERER_PLUGIN
|
||||||
{
|
{
|
||||||
b3PluginFunctions funcs(initPlugin_tinyRendererPlugin, exitPlugin_tinyRendererPlugin, executePluginCommand_tinyRendererPlugin);
|
b3PluginFunctions funcs(initPlugin_tinyRendererPlugin, exitPlugin_tinyRendererPlugin, executePluginCommand_tinyRendererPlugin);
|
||||||
funcs.m_getRendererFunc=getRenderInterface_tinyRendererPlugin;
|
funcs.m_getRendererFunc = getRenderInterface_tinyRendererPlugin;
|
||||||
int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("tinyRendererPlugin", funcs);
|
int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("tinyRendererPlugin", funcs);
|
||||||
m_pluginManager.selectPluginRenderer(renderPluginId);
|
m_pluginManager.selectPluginRenderer(renderPluginId);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef B3_ENABLE_FILEIO_PLUGIN
|
#ifdef B3_ENABLE_FILEIO_PLUGIN
|
||||||
{
|
{
|
||||||
b3PluginFunctions funcs(initPlugin_fileIOPlugin, exitPlugin_fileIOPlugin, executePluginCommand_fileIOPlugin);
|
b3PluginFunctions funcs(initPlugin_fileIOPlugin, exitPlugin_fileIOPlugin, executePluginCommand_fileIOPlugin);
|
||||||
funcs.m_fileIoFunc = getFileIOFunc_fileIOPlugin;
|
funcs.m_fileIoFunc = getFileIOFunc_fileIOPlugin;
|
||||||
int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("fileIOPlugin", funcs);
|
int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("fileIOPlugin", funcs);
|
||||||
m_pluginManager.selectFileIOPlugin(renderPluginId);
|
m_pluginManager.selectFileIOPlugin(renderPluginId);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
m_vrControllerEvents.init();
|
m_vrControllerEvents.init();
|
||||||
|
|
||||||
m_bodyHandles.exitHandles();
|
m_bodyHandles.exitHandles();
|
||||||
@@ -1812,7 +1815,7 @@ struct PhysicsServerCommandProcessorInternalData
|
|||||||
|
|
||||||
Eigen::VectorXd pose, vel;
|
Eigen::VectorXd pose, vel;
|
||||||
pose.resize(7 + multiBody->getNumPosVars());
|
pose.resize(7 + multiBody->getNumPosVars());
|
||||||
vel.resize(7 + multiBody->getNumPosVars()); //??
|
vel.resize(7 + multiBody->getNumPosVars()); //??
|
||||||
|
|
||||||
btTransform tr = multiBody->getBaseWorldTransform();
|
btTransform tr = multiBody->getBaseWorldTransform();
|
||||||
int dofsrc = 0;
|
int dofsrc = 0;
|
||||||
@@ -1868,49 +1871,48 @@ struct PhysicsServerCommandProcessorInternalData
|
|||||||
int dof = 7;
|
int dof = 7;
|
||||||
int veldof = 7;
|
int veldof = 7;
|
||||||
|
|
||||||
|
|
||||||
for (int l = 0; l < multiBody->getNumLinks(); l++)
|
for (int l = 0; l < multiBody->getNumLinks(); l++)
|
||||||
{
|
{
|
||||||
switch (multiBody->getLink(l).m_jointType)
|
switch (multiBody->getLink(l).m_jointType)
|
||||||
{
|
{
|
||||||
case btMultibodyLink::eRevolute:
|
case btMultibodyLink::eRevolute:
|
||||||
case btMultibodyLink::ePrismatic:
|
case btMultibodyLink::ePrismatic:
|
||||||
{
|
{
|
||||||
pose[dof++] = jointPositionsQ[dofsrc++];
|
pose[dof++] = jointPositionsQ[dofsrc++];
|
||||||
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case btMultibodyLink::eSpherical:
|
case btMultibodyLink::eSpherical:
|
||||||
{
|
{
|
||||||
double quatXYZW[4];
|
double quatXYZW[4];
|
||||||
quatXYZW[0] = jointPositionsQ[dofsrc++];
|
quatXYZW[0] = jointPositionsQ[dofsrc++];
|
||||||
quatXYZW[1] = jointPositionsQ[dofsrc++];
|
quatXYZW[1] = jointPositionsQ[dofsrc++];
|
||||||
quatXYZW[2] = jointPositionsQ[dofsrc++];
|
quatXYZW[2] = jointPositionsQ[dofsrc++];
|
||||||
quatXYZW[3] = jointPositionsQ[dofsrc++];
|
quatXYZW[3] = jointPositionsQ[dofsrc++];
|
||||||
|
|
||||||
pose[dof++] = quatXYZW[3];
|
pose[dof++] = quatXYZW[3];
|
||||||
pose[dof++] = quatXYZW[0];
|
pose[dof++] = quatXYZW[0];
|
||||||
pose[dof++] = quatXYZW[1];
|
pose[dof++] = quatXYZW[1];
|
||||||
pose[dof++] = quatXYZW[2];
|
pose[dof++] = quatXYZW[2];
|
||||||
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
||||||
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
||||||
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
||||||
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
vel[veldof++] = jointVelocitiesQdot[velsrcdof++];
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case btMultibodyLink::eFixed:
|
case btMultibodyLink::eFixed:
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
{
|
{
|
||||||
assert(0);
|
assert(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
btVector3 gravOrg = m_dynamicsWorld->getGravity();
|
btVector3 gravOrg = m_dynamicsWorld->getGravity();
|
||||||
tVector grav (gravOrg[0], gravOrg[1], gravOrg[2], 0);
|
tVector grav(gravOrg[0], gravOrg[1], gravOrg[2], 0);
|
||||||
rbdModel->SetGravity(grav);
|
rbdModel->SetGravity(grav);
|
||||||
rbdModel->Update(pose, vel);
|
rbdModel->Update(pose, vel);
|
||||||
|
|
||||||
@@ -7763,7 +7765,13 @@ bool PhysicsServerCommandProcessor::processForwardDynamicsCommand(const struct S
|
|||||||
}
|
}
|
||||||
serverCmd.m_type = CMD_STEP_FORWARD_SIMULATION_COMPLETED;
|
serverCmd.m_type = CMD_STEP_FORWARD_SIMULATION_COMPLETED;
|
||||||
|
|
||||||
syncPhysicsToGraphics2();
|
m_data->m_remoteSyncTransformTime += deltaTimeScaled;
|
||||||
|
if (m_data->m_remoteSyncTransformTime >= m_data->m_remoteSyncTransformInterval)
|
||||||
|
{
|
||||||
|
m_data->m_remoteSyncTransformTime = 0;
|
||||||
|
syncPhysicsToGraphics2();
|
||||||
|
}
|
||||||
|
|
||||||
return hasStatus;
|
return hasStatus;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -9058,6 +9066,29 @@ bool PhysicsServerCommandProcessor::processConfigureOpenGLVisualizerCommand(cons
|
|||||||
clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[1],
|
clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[1],
|
||||||
clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[2]);
|
clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[2]);
|
||||||
}
|
}
|
||||||
|
if (m_data->m_guiHelper->getRenderInterface())
|
||||||
|
{
|
||||||
|
if (clientCmd.m_updateFlags & COV_SET_LIGHT_POSITION)
|
||||||
|
{
|
||||||
|
m_data->m_guiHelper->getRenderInterface()->setLightPosition(clientCmd.m_configureOpenGLVisualizerArguments.m_lightPosition);
|
||||||
|
}
|
||||||
|
if (clientCmd.m_updateFlags & COV_SET_SHADOWMAP_RESOLUTION)
|
||||||
|
{
|
||||||
|
m_data->m_guiHelper->getRenderInterface()->setShadowMapResolution(clientCmd.m_configureOpenGLVisualizerArguments.m_shadowMapResolution);
|
||||||
|
}
|
||||||
|
if (clientCmd.m_updateFlags & COV_SET_SHADOWMAP_WORLD_SIZE)
|
||||||
|
{
|
||||||
|
float worldSize = clientCmd.m_configureOpenGLVisualizerArguments.m_shadowMapWorldSize;
|
||||||
|
m_data->m_guiHelper->getRenderInterface()->setShadowMapWorldSize(worldSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (clientCmd.m_updateFlags & COV_SET_REMOTE_SYNC_TRANSFORM_INTERVAL)
|
||||||
|
{
|
||||||
|
m_data->m_remoteSyncTransformInterval = clientCmd.m_configureOpenGLVisualizerArguments.m_remoteSyncTransformInterval;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
return hasStatus;
|
return hasStatus;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -12031,7 +12062,8 @@ void PhysicsServerCommandProcessor::addTransformChangedNotifications()
|
|||||||
void PhysicsServerCommandProcessor::resetSimulation()
|
void PhysicsServerCommandProcessor::resetSimulation()
|
||||||
{
|
{
|
||||||
//clean up all data
|
//clean up all data
|
||||||
|
m_data->m_remoteSyncTransformTime = m_data->m_remoteSyncTransformInterval;
|
||||||
|
|
||||||
m_data->m_simulationTimestamp = 0;
|
m_data->m_simulationTimestamp = 0;
|
||||||
m_data->m_cachedVUrdfisualShapes.clear();
|
m_data->m_cachedVUrdfisualShapes.clear();
|
||||||
|
|
||||||
|
|||||||
@@ -905,6 +905,10 @@ enum InternalOpenGLVisualizerUpdateFlags
|
|||||||
{
|
{
|
||||||
COV_SET_CAMERA_VIEW_MATRIX = 1,
|
COV_SET_CAMERA_VIEW_MATRIX = 1,
|
||||||
COV_SET_FLAGS = 2,
|
COV_SET_FLAGS = 2,
|
||||||
|
COV_SET_LIGHT_POSITION = 4,
|
||||||
|
COV_SET_SHADOWMAP_RESOLUTION = 8,
|
||||||
|
COV_SET_SHADOWMAP_WORLD_SIZE = 16,
|
||||||
|
COV_SET_REMOTE_SYNC_TRANSFORM_INTERVAL = 32,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ConfigureOpenGLVisualizerRequest
|
struct ConfigureOpenGLVisualizerRequest
|
||||||
@@ -913,7 +917,10 @@ struct ConfigureOpenGLVisualizerRequest
|
|||||||
double m_cameraPitch;
|
double m_cameraPitch;
|
||||||
double m_cameraYaw;
|
double m_cameraYaw;
|
||||||
double m_cameraTargetPosition[3];
|
double m_cameraTargetPosition[3];
|
||||||
|
double m_lightPosition[3];
|
||||||
|
int m_shadowMapResolution;
|
||||||
|
int m_shadowMapWorldSize;
|
||||||
|
double m_remoteSyncTransformInterval;
|
||||||
int m_setFlag;
|
int m_setFlag;
|
||||||
int m_setEnabled;
|
int m_setEnabled;
|
||||||
};
|
};
|
||||||
|
|||||||
21
examples/pybullet/examples/configureDebugVisualizer.py
Normal file
21
examples/pybullet/examples/configureDebugVisualizer.py
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
import pybullet as p
|
||||||
|
import math
|
||||||
|
import time
|
||||||
|
dt = 1./240.
|
||||||
|
|
||||||
|
p.connect(p.GUI)
|
||||||
|
p.loadURDF("r2d2.urdf",[0,0,1])
|
||||||
|
p.loadURDF("plane.urdf")
|
||||||
|
p.setGravity(0,0,-10)
|
||||||
|
|
||||||
|
radius=5
|
||||||
|
t = 0
|
||||||
|
p.configureDebugVisualizer(shadowMapWorldSize=5)
|
||||||
|
p.configureDebugVisualizer(shadowMapResolution=8192)
|
||||||
|
|
||||||
|
while (1):
|
||||||
|
t+=dt
|
||||||
|
p.configureDebugVisualizer(lightPosition=[radius*math.sin(t),radius*math.cos(t),3])
|
||||||
|
|
||||||
|
p.stepSimulation()
|
||||||
|
time.sleep(dt)
|
||||||
@@ -5869,15 +5869,18 @@ static PyObject* pybullet_getDebugVisualizerCamera(PyObject* self, PyObject* arg
|
|||||||
|
|
||||||
static PyObject* pybullet_configureDebugVisualizer(PyObject* self, PyObject* args, PyObject* keywds)
|
static PyObject* pybullet_configureDebugVisualizer(PyObject* self, PyObject* args, PyObject* keywds)
|
||||||
{
|
{
|
||||||
int flag = 1;
|
int flag = -1;
|
||||||
int enable = -1;
|
int enable = -1;
|
||||||
|
int shadowMapResolution = -1;
|
||||||
|
int shadowMapWorldSize = -1;
|
||||||
int physicsClientId = 0;
|
int physicsClientId = 0;
|
||||||
|
double remoteSyncTransformInterval = -1;
|
||||||
|
PyObject* pyLightPosition = 0;
|
||||||
b3PhysicsClientHandle sm = 0;
|
b3PhysicsClientHandle sm = 0;
|
||||||
static char* kwlist[] = {"flag", "enable", "physicsClientId", NULL};
|
static char* kwlist[] = {"flag", "enable", "lightPosition", "shadowMapResolution", "shadowMapWorldSize", "remoteSyncTransformInterval", "physicsClientId", NULL};
|
||||||
|
|
||||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "ii|i", kwlist,
|
if (!PyArg_ParseTupleAndKeywords(args, keywds, "|iiOiidi", kwlist,
|
||||||
&flag, &enable, &physicsClientId))
|
&flag, &enable, &pyLightPosition, &shadowMapResolution, &shadowMapWorldSize, &remoteSyncTransformInterval, &physicsClientId))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
sm = getPhysicsClient(physicsClientId);
|
sm = getPhysicsClient(physicsClientId);
|
||||||
@@ -5889,7 +5892,31 @@ static PyObject* pybullet_configureDebugVisualizer(PyObject* self, PyObject* arg
|
|||||||
|
|
||||||
{
|
{
|
||||||
b3SharedMemoryCommandHandle commandHandle = b3InitConfigureOpenGLVisualizer(sm);
|
b3SharedMemoryCommandHandle commandHandle = b3InitConfigureOpenGLVisualizer(sm);
|
||||||
b3ConfigureOpenGLVisualizerSetVisualizationFlags(commandHandle, flag, enable);
|
if (flag >= 0)
|
||||||
|
{
|
||||||
|
b3ConfigureOpenGLVisualizerSetVisualizationFlags(commandHandle, flag, enable);
|
||||||
|
}
|
||||||
|
if (pyLightPosition)
|
||||||
|
{
|
||||||
|
float lightPosition[3];
|
||||||
|
if (pybullet_internalSetVector(pyLightPosition, lightPosition))
|
||||||
|
{
|
||||||
|
b3ConfigureOpenGLVisualizerSetLightPosition(commandHandle, lightPosition);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (shadowMapResolution > 0)
|
||||||
|
{
|
||||||
|
b3ConfigureOpenGLVisualizerSetShadowMapResolution(commandHandle, shadowMapResolution);
|
||||||
|
}
|
||||||
|
if (shadowMapWorldSize > 0)
|
||||||
|
{
|
||||||
|
b3ConfigureOpenGLVisualizerSetShadowMapWorldSize(commandHandle, shadowMapWorldSize);
|
||||||
|
}
|
||||||
|
if (remoteSyncTransformInterval >= 0)
|
||||||
|
{
|
||||||
|
b3ConfigureOpenGLVisualizerSetRemoteSyncTransformInterval(commandHandle, remoteSyncTransformInterval);
|
||||||
|
}
|
||||||
|
|
||||||
b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
||||||
}
|
}
|
||||||
Py_INCREF(Py_None);
|
Py_INCREF(Py_None);
|
||||||
|
|||||||
Reference in New Issue
Block a user