regular OR wireframe rendering, not both

add option to perform filtering of 'getClosestPoints' using linkA/linkB.
don't use 'realtimesimulation' as default
add/remove debug items within same thread
pybullet, report contact points and normal as [x,y,z] triplet/vector, not 3 scalars
separate 'getClosestPointsAlgorithm': box-box doesn't report closest points with positive distance, and the query shouldn't impact regular 'closesst points'
This commit is contained in:
erwincoumans
2016-11-19 17:13:56 -08:00
parent 936a104fb2
commit 9ee1c4ec24
19 changed files with 417 additions and 222 deletions

View File

@@ -1167,7 +1167,7 @@ void OpenGLExampleBrowser::update(float deltaTime)
} }
BT_PROFILE("Render Scene"); BT_PROFILE("Render Scene");
sCurrentDemo->renderScene(); sCurrentDemo->renderScene();
} } else
{ {
B3_PROFILE("physicsDebugDraw"); B3_PROFILE("physicsDebugDraw");
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );

View File

@@ -1504,6 +1504,8 @@ b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClient
command->m_requestContactPointArguments.m_startingContactPointIndex = 0; command->m_requestContactPointArguments.m_startingContactPointIndex = 0;
command->m_requestContactPointArguments.m_objectAIndexFilter = -1; command->m_requestContactPointArguments.m_objectAIndexFilter = -1;
command->m_requestContactPointArguments.m_objectBIndexFilter = -1; command->m_requestContactPointArguments.m_objectBIndexFilter = -1;
command->m_requestContactPointArguments.m_linkIndexAIndexFilter = -2;
command->m_requestContactPointArguments.m_linkIndexBIndexFilter = -2;
command->m_updateFlags = 0; command->m_updateFlags = 0;
return (b3SharedMemoryCommandHandle) command; return (b3SharedMemoryCommandHandle) command;
} }
@@ -1516,6 +1518,37 @@ void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int body
command->m_requestContactPointArguments.m_objectAIndexFilter = bodyUniqueIdA; command->m_requestContactPointArguments.m_objectAIndexFilter = bodyUniqueIdA;
} }
void b3SetContactFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION);
command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER;
command->m_requestContactPointArguments.m_linkIndexAIndexFilter= linkIndexA;
}
void b3SetContactFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION);
command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER;
command->m_requestContactPointArguments.m_linkIndexBIndexFilter = linkIndexB;
}
void b3SetClosestDistanceFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA)
{
b3SetContactFilterLinkA(commandHandle, linkIndexA);
}
void b3SetClosestDistanceFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB)
{
b3SetContactFilterLinkB(commandHandle, linkIndexB);
}
void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB) void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB)
{ {
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;

View File

@@ -123,12 +123,16 @@ void b3RequestCameraImageSetFOVProjectionMatrix(b3SharedMemoryCommandHandle comm
b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient); b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient);
void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA); void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB); void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
void b3SetContactFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA);
void b3SetContactFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB);
void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo); void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo);
///compute the closest points between two bodies ///compute the closest points between two bodies
b3SharedMemoryCommandHandle b3InitClosestDistanceQuery(b3PhysicsClientHandle physClient); b3SharedMemoryCommandHandle b3InitClosestDistanceQuery(b3PhysicsClientHandle physClient);
void b3SetClosestDistanceFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA); void b3SetClosestDistanceFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
void b3SetClosestDistanceFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA);
void b3SetClosestDistanceFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB); void b3SetClosestDistanceFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
void b3SetClosestDistanceFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB);
void b3SetClosestDistanceThreshold(b3SharedMemoryCommandHandle commandHandle, double distance); void b3SetClosestDistanceThreshold(b3SharedMemoryCommandHandle commandHandle, double distance);
void b3GetClosestPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo); void b3GetClosestPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo);

View File

@@ -542,7 +542,7 @@ struct PhysicsServerCommandProcessorInternalData
m_kukaGripperMultiBody(0), m_kukaGripperMultiBody(0),
m_kukaGripperRevolute1(0), m_kukaGripperRevolute1(0),
m_kukaGripperRevolute2(0), m_kukaGripperRevolute2(0),
m_allowRealTimeSimulation(true), m_allowRealTimeSimulation(false),
m_huskyId(-1), m_huskyId(-1),
m_KukaId(-1), m_KukaId(-1),
m_sphereId(-1), m_sphereId(-1),
@@ -2769,6 +2769,12 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
int bodyUniqueIdA = clientCmd.m_requestContactPointArguments.m_objectAIndexFilter; int bodyUniqueIdA = clientCmd.m_requestContactPointArguments.m_objectAIndexFilter;
int bodyUniqueIdB = clientCmd.m_requestContactPointArguments.m_objectBIndexFilter; int bodyUniqueIdB = clientCmd.m_requestContactPointArguments.m_objectBIndexFilter;
bool hasLinkIndexAFilter = (0!=(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER));
bool hasLinkIndexBFilter = (0!=(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER));
int linkIndexA = clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter;
int linkIndexB = clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter;
btAlignedObjectArray<btCollisionObject*> setA; btAlignedObjectArray<btCollisionObject*> setA;
btAlignedObjectArray<btCollisionObject*> setB; btAlignedObjectArray<btCollisionObject*> setB;
btAlignedObjectArray<int> setALinkIndex; btAlignedObjectArray<int> setALinkIndex;
@@ -2783,15 +2789,21 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
{ {
if (bodyA->m_multiBody->getBaseCollider()) if (bodyA->m_multiBody->getBaseCollider())
{ {
setA.push_back(bodyA->m_multiBody->getBaseCollider()); if (!hasLinkIndexAFilter || (linkIndexA == -1))
setALinkIndex.push_back(-1); {
setA.push_back(bodyA->m_multiBody->getBaseCollider());
setALinkIndex.push_back(-1);
}
} }
for (int i = 0; i < bodyA->m_multiBody->getNumLinks(); i++) for (int i = 0; i < bodyA->m_multiBody->getNumLinks(); i++)
{ {
if (bodyA->m_multiBody->getLink(i).m_collider) if (bodyA->m_multiBody->getLink(i).m_collider)
{ {
setA.push_back(bodyA->m_multiBody->getLink(i).m_collider); if (!hasLinkIndexAFilter || (linkIndexA == i))
setALinkIndex.push_back(i); {
setA.push_back(bodyA->m_multiBody->getLink(i).m_collider);
setALinkIndex.push_back(i);
}
} }
} }
} }
@@ -2811,15 +2823,21 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
{ {
if (bodyB->m_multiBody->getBaseCollider()) if (bodyB->m_multiBody->getBaseCollider())
{ {
setB.push_back(bodyB->m_multiBody->getBaseCollider()); if (!hasLinkIndexBFilter || (linkIndexB == -1))
setBLinkIndex.push_back(-1); {
setB.push_back(bodyB->m_multiBody->getBaseCollider());
setBLinkIndex.push_back(-1);
}
} }
for (int i = 0; i < bodyB->m_multiBody->getNumLinks(); i++) for (int i = 0; i < bodyB->m_multiBody->getNumLinks(); i++)
{ {
if (bodyB->m_multiBody->getLink(i).m_collider) if (bodyB->m_multiBody->getLink(i).m_collider)
{ {
setB.push_back(bodyB->m_multiBody->getLink(i).m_collider); if (!hasLinkIndexBFilter || (linkIndexB ==i))
setBLinkIndex.push_back(i); {
setB.push_back(bodyB->m_multiBody->getLink(i).m_collider);
setBLinkIndex.push_back(i);
}
} }
} }
} }

View File

@@ -126,10 +126,6 @@ enum MultiThreadedGUIHelperCommunicationEnums
eGUIHelperRemoveAllGraphicsInstances, eGUIHelperRemoveAllGraphicsInstances,
eGUIHelperCopyCameraImageData, eGUIHelperCopyCameraImageData,
eGUIHelperAutogenerateGraphicsObjects, eGUIHelperAutogenerateGraphicsObjects,
eGUIUserDebugAddText,
eGUIUserDebugAddLine,
eGUIUserDebugRemoveItem,
eGUIUserDebugRemoveAllItems,
}; };
#include <stdio.h> #include <stdio.h>
@@ -701,43 +697,36 @@ public:
m_tmpText.m_textColorRGB[2] = textColorRGB[2]; m_tmpText.m_textColorRGB[2] = textColorRGB[2];
m_cs->lock(); m_cs->lock();
m_cs->setSharedParam(1, eGUIUserDebugAddText); m_userDebugText.push_back(m_tmpText);
m_cs->unlock(); m_cs->unlock();
while (m_cs->getSharedParam(1) != eGUIHelperIdle)
{
b3Clock::usleep(150);
}
return m_userDebugText[m_userDebugText.size()-1].m_itemUniqueId; return m_userDebugText[m_userDebugText.size()-1].m_itemUniqueId;
} }
btAlignedObjectArray<UserDebugDrawLine> m_userDebugLines; btAlignedObjectArray<UserDebugDrawLine> m_userDebugLines;
UserDebugDrawLine m_tmpLine;
virtual int addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime ) virtual int addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime )
{ {
m_tmpLine.m_lifeTime = lifeTime; UserDebugDrawLine tmpLine;
m_tmpLine.m_lineWidth = lineWidth;
m_tmpLine.m_itemUniqueId = m_uidGenerator++;
m_tmpLine.m_debugLineFromXYZ[0] = debugLineFromXYZ[0];
m_tmpLine.m_debugLineFromXYZ[1] = debugLineFromXYZ[1];
m_tmpLine.m_debugLineFromXYZ[2] = debugLineFromXYZ[2];
m_tmpLine.m_debugLineToXYZ[0] = debugLineToXYZ[0]; tmpLine.m_lifeTime = lifeTime;
m_tmpLine.m_debugLineToXYZ[1] = debugLineToXYZ[1]; tmpLine.m_lineWidth = lineWidth;
m_tmpLine.m_debugLineToXYZ[2] = debugLineToXYZ[2]; tmpLine.m_itemUniqueId = m_uidGenerator++;
tmpLine.m_debugLineFromXYZ[0] = debugLineFromXYZ[0];
tmpLine.m_debugLineFromXYZ[1] = debugLineFromXYZ[1];
tmpLine.m_debugLineFromXYZ[2] = debugLineFromXYZ[2];
tmpLine.m_debugLineToXYZ[0] = debugLineToXYZ[0];
tmpLine.m_debugLineToXYZ[1] = debugLineToXYZ[1];
tmpLine.m_debugLineToXYZ[2] = debugLineToXYZ[2];
m_tmpLine.m_debugLineColorRGB[0] = debugLineColorRGB[0]; tmpLine.m_debugLineColorRGB[0] = debugLineColorRGB[0];
m_tmpLine.m_debugLineColorRGB[1] = debugLineColorRGB[1]; tmpLine.m_debugLineColorRGB[1] = debugLineColorRGB[1];
m_tmpLine.m_debugLineColorRGB[2] = debugLineColorRGB[2]; tmpLine.m_debugLineColorRGB[2] = debugLineColorRGB[2];
m_cs->lock(); m_cs->lock();
m_cs->setSharedParam(1, eGUIUserDebugAddLine); m_userDebugLines.push_back(tmpLine);
m_cs->unlock(); m_cs->unlock();
while (m_cs->getSharedParam(1) != eGUIHelperIdle)
{
b3Clock::usleep(150);
}
return m_userDebugLines[m_userDebugLines.size()-1].m_itemUniqueId; return m_userDebugLines[m_userDebugLines.size()-1].m_itemUniqueId;
} }
@@ -747,23 +736,38 @@ public:
{ {
m_removeDebugItemUid = debugItemUniqueId; m_removeDebugItemUid = debugItemUniqueId;
m_cs->lock(); m_cs->lock();
m_cs->setSharedParam(1, eGUIUserDebugRemoveItem);
m_cs->unlock(); for (int i = 0; i<m_userDebugLines.size(); i++)
while (m_cs->getSharedParam(1) != eGUIHelperIdle)
{ {
b3Clock::usleep(150); if (m_userDebugLines[i].m_itemUniqueId == m_removeDebugItemUid)
{
m_userDebugLines.swap(i, m_userDebugLines.size() - 1);
m_userDebugLines.pop_back();
break;
}
} }
for (int i = 0; i<m_userDebugText.size(); i++)
{
if (m_userDebugText[i].m_itemUniqueId == m_removeDebugItemUid)
{
m_userDebugText.swap(i, m_userDebugText.size() - 1);
m_userDebugText.pop_back();
break;
}
}
m_cs->unlock();
} }
virtual void removeAllUserDebugItems( ) virtual void removeAllUserDebugItems( )
{ {
m_cs->lock(); m_cs->lock();
m_cs->setSharedParam(1, eGUIUserDebugRemoveAllItems); m_userDebugLines.clear();
m_userDebugText.clear();
m_uidGenerator = 0;
m_cs->unlock(); m_cs->unlock();
while (m_cs->getSharedParam(1) != eGUIHelperIdle)
{
b3Clock::usleep(150);
}
} }
@@ -825,6 +829,7 @@ public:
virtual bool wantsTermination(); virtual bool wantsTermination();
virtual bool isConnected(); virtual bool isConnected();
virtual void renderScene(); virtual void renderScene();
void drawUserDebugLines();
virtual void exitPhysics(); virtual void exitPhysics();
virtual void physicsDebugDraw(int debugFlags); virtual void physicsDebugDraw(int debugFlags);
@@ -1247,60 +1252,6 @@ void PhysicsServerExample::stepSimulation(float deltaTime)
break; break;
} }
case eGUIUserDebugAddText:
{
m_multiThreadedHelper->m_userDebugText.push_back(m_multiThreadedHelper->m_tmpText);
m_multiThreadedHelper->getCriticalSection()->lock();
m_multiThreadedHelper->getCriticalSection()->setSharedParam(1, eGUIHelperIdle);
m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eGUIUserDebugAddLine:
{
m_multiThreadedHelper->m_userDebugLines.push_back(m_multiThreadedHelper->m_tmpLine);
m_multiThreadedHelper->getCriticalSection()->lock();
m_multiThreadedHelper->getCriticalSection()->setSharedParam(1, eGUIHelperIdle);
m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eGUIUserDebugRemoveItem:
{
for (int i=0;i<m_multiThreadedHelper->m_userDebugLines.size();i++)
{
if (m_multiThreadedHelper->m_userDebugLines[i].m_itemUniqueId == m_multiThreadedHelper->m_removeDebugItemUid)
{
m_multiThreadedHelper->m_userDebugLines.swap(i,m_multiThreadedHelper->m_userDebugLines.size()-1);
m_multiThreadedHelper->m_userDebugLines.pop_back();
break;
}
}
for (int i=0;i<m_multiThreadedHelper->m_userDebugText.size();i++)
{
if (m_multiThreadedHelper->m_userDebugText[i].m_itemUniqueId == m_multiThreadedHelper->m_removeDebugItemUid)
{
m_multiThreadedHelper->m_userDebugText.swap(i,m_multiThreadedHelper->m_userDebugText.size()-1);
m_multiThreadedHelper->m_userDebugText.pop_back();
break;
}
}
m_multiThreadedHelper->getCriticalSection()->lock();
m_multiThreadedHelper->getCriticalSection()->setSharedParam(1, eGUIHelperIdle);
m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eGUIUserDebugRemoveAllItems:
{
m_multiThreadedHelper->m_userDebugLines.clear();
m_multiThreadedHelper->m_userDebugText.clear();
m_multiThreadedHelper->m_uidGenerator = 0;
m_multiThreadedHelper->getCriticalSection()->lock();
m_multiThreadedHelper->getCriticalSection()->setSharedParam(1, eGUIHelperIdle);
m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eGUIHelperIdle: case eGUIHelperIdle:
{ {
break; break;
@@ -1353,7 +1304,53 @@ extern int gHuskyId;
extern btTransform huskyTr; extern btTransform huskyTr;
void PhysicsServerExample::drawUserDebugLines()
{
static char line0[1024];
static char line1[1024];
//draw all user-debug-lines
//add array of lines
//draw all user- 'text3d' messages
if (m_multiThreadedHelper)
{
m_args[0].m_cs->lock();
for (int i = 0; i<m_multiThreadedHelper->m_userDebugLines.size(); i++)
{
btVector3 from;
from.setValue(m_multiThreadedHelper->m_userDebugLines[i].m_debugLineFromXYZ[0],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineFromXYZ[1],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineFromXYZ[2]);
btVector3 toX;
toX.setValue(m_multiThreadedHelper->m_userDebugLines[i].m_debugLineToXYZ[0],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineToXYZ[1],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineToXYZ[2]);
btVector3 color;
color.setValue(m_multiThreadedHelper->m_userDebugLines[i].m_debugLineColorRGB[0],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineColorRGB[1],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineColorRGB[2]);
m_guiHelper->getAppInterface()->m_renderer->drawLine(from, toX, color, m_multiThreadedHelper->m_userDebugLines[i].m_lineWidth);
}
for (int i = 0; i<m_multiThreadedHelper->m_userDebugText.size(); i++)
{
m_guiHelper->getAppInterface()->drawText3D(m_multiThreadedHelper->m_userDebugText[i].m_text,
m_multiThreadedHelper->m_userDebugText[i].m_textPositionXYZ[0],
m_multiThreadedHelper->m_userDebugText[i].m_textPositionXYZ[1],
m_multiThreadedHelper->m_userDebugText[i].m_textPositionXYZ[2],
m_multiThreadedHelper->m_userDebugText[i].textSize);
}
m_args[0].m_cs->unlock();
}
}
void PhysicsServerExample::renderScene() void PhysicsServerExample::renderScene()
{ {
@@ -1369,48 +1366,8 @@ void PhysicsServerExample::renderScene()
B3_PROFILE("PhysicsServerExample::RenderScene"); B3_PROFILE("PhysicsServerExample::RenderScene");
static char line0[1024];
static char line1[1024];
//draw all user-debug-lines
//add array of lines
//draw all user- 'text3d' messages
if (m_multiThreadedHelper)
{
for (int i=0;i<m_multiThreadedHelper->m_userDebugLines.size();i++)
{
btVector3 from;
from.setValue( m_multiThreadedHelper->m_userDebugLines[i].m_debugLineFromXYZ[0],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineFromXYZ[1],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineFromXYZ[2]);
btVector3 toX;
toX.setValue( m_multiThreadedHelper->m_userDebugLines[i].m_debugLineToXYZ[0],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineToXYZ[1],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineToXYZ[2]);
btVector3 color;
color.setValue( m_multiThreadedHelper->m_userDebugLines[i].m_debugLineColorRGB[0],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineColorRGB[1],
m_multiThreadedHelper->m_userDebugLines[i].m_debugLineColorRGB[2]);
m_guiHelper->getAppInterface()->m_renderer->drawLine(from, toX, color, m_multiThreadedHelper->m_userDebugLines[i].m_lineWidth);
}
for (int i=0;i<m_multiThreadedHelper->m_userDebugText.size();i++)
{
m_guiHelper->getAppInterface()->drawText3D(m_multiThreadedHelper->m_userDebugText[i].m_text,
m_multiThreadedHelper->m_userDebugText[i].m_textPositionXYZ[0],
m_multiThreadedHelper->m_userDebugText[i].m_textPositionXYZ[1],
m_multiThreadedHelper->m_userDebugText[i].m_textPositionXYZ[2],
m_multiThreadedHelper->m_userDebugText[i].textSize);
}
}
drawUserDebugLines();
if (gEnableRealTimeSimVR) if (gEnableRealTimeSimVR)
{ {
@@ -1424,6 +1381,7 @@ void PhysicsServerExample::renderScene()
static int count = 0; static int count = 0;
count++; count++;
#if 0
if (0 == (count & 1)) if (0 == (count & 1))
{ {
btScalar curTime = m_clock.getTimeSeconds(); btScalar curTime = m_clock.getTimeSeconds();
@@ -1444,6 +1402,7 @@ void PhysicsServerExample::renderScene()
worseFps = 1000000; worseFps = 1000000;
} }
} }
#endif
#ifdef BT_ENABLE_VR #ifdef BT_ENABLE_VR
if ((gInternalSimFlags&2 ) && m_tinyVrGui==0) if ((gInternalSimFlags&2 ) && m_tinyVrGui==0)
@@ -1544,6 +1503,8 @@ void PhysicsServerExample::renderScene()
void PhysicsServerExample::physicsDebugDraw(int debugDrawFlags) void PhysicsServerExample::physicsDebugDraw(int debugDrawFlags)
{ {
drawUserDebugLines();
///debug rendering ///debug rendering
m_physicsServer.physicsDebugDraw(debugDrawFlags); m_physicsServer.physicsDebugDraw(debugDrawFlags);

View File

@@ -154,6 +154,8 @@ enum EnumRequestContactDataUpdateFlags
{ {
CMD_REQUEST_CONTACT_POINT_HAS_QUERY_MODE=1, CMD_REQUEST_CONTACT_POINT_HAS_QUERY_MODE=1,
CMD_REQUEST_CONTACT_POINT_HAS_CLOSEST_DISTANCE_THRESHOLD=2, CMD_REQUEST_CONTACT_POINT_HAS_CLOSEST_DISTANCE_THRESHOLD=2,
CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER = 4,
CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER = 8,
}; };
struct RequestContactDataArgs struct RequestContactDataArgs
@@ -161,6 +163,8 @@ struct RequestContactDataArgs
int m_startingContactPointIndex; int m_startingContactPointIndex;
int m_objectAIndexFilter; int m_objectAIndexFilter;
int m_objectBIndexFilter; int m_objectBIndexFilter;
int m_linkIndexAIndexFilter;
int m_linkIndexBIndexFilter;
double m_closestDistanceThreshold; double m_closestDistanceThreshold;
int m_mode; int m_mode;
}; };

View File

@@ -1501,7 +1501,7 @@ static PyObject* pybullet_addUserDebugText(PyObject* self, PyObject* args, PyObj
res = pybullet_internalSetVectord(textPositionObj,posXYZ); res = pybullet_internalSetVectord(textPositionObj,posXYZ);
if (!res) if (!res)
{ {
PyErr_SetString(SpamError, "Error converting lineFrom[3]"); PyErr_SetString(SpamError, "Error converting textPositionObj[3]");
return NULL; return NULL;
} }
@@ -1510,7 +1510,7 @@ static PyObject* pybullet_addUserDebugText(PyObject* self, PyObject* args, PyObj
res = pybullet_internalSetVectord(textColorRGBObj,colorRGB); res = pybullet_internalSetVectord(textColorRGBObj,colorRGB);
if (!res) if (!res)
{ {
PyErr_SetString(SpamError, "Error converting lineTo[3]"); PyErr_SetString(SpamError, "Error converting textColorRGBObj[3]");
return NULL; return NULL;
} }
} }
@@ -1848,23 +1848,22 @@ static PyObject* MyConvertContactPoint( struct b3ContactInformation* contactPoin
2 int m_bodyUniqueIdB; 2 int m_bodyUniqueIdB;
3 int m_linkIndexA; 3 int m_linkIndexA;
4 int m_linkIndexB; 4 int m_linkIndexB;
5-6-7 double m_positionOnAInWS[3];//contact point location on object A, 5 double m_positionOnAInWS[3];//contact point location on object A,
in world space coordinates in world space coordinates
8-9-10 double m_positionOnBInWS[3];//contact point location on object 6 double m_positionOnBInWS[3];//contact point location on object
A, in world space coordinates A, in world space coordinates
11-12-13 double m_contactNormalOnBInWS[3];//the separating contact 7 double m_contactNormalOnBInWS[3];//the separating contact
normal, pointing from object B towards object A normal, pointing from object B towards object A
14 double m_contactDistance;//negative number is penetration, positive 8 double m_contactDistance;//negative number is penetration, positive
is distance. is distance.
9 double m_normalForce;
15 double m_normalForce;
*/ */
int i; int i;
PyObject* pyResultList = PyTuple_New(contactPointPtr->m_numContactPoints); PyObject* pyResultList = PyTuple_New(contactPointPtr->m_numContactPoints);
for (i = 0; i < contactPointPtr->m_numContactPoints; i++) { for (i = 0; i < contactPointPtr->m_numContactPoints; i++) {
PyObject* contactObList = PyTuple_New(16); // see above 16 fields PyObject* contactObList = PyTuple_New(10); // see above 10 fields
PyObject* item; PyObject* item;
item = item =
PyInt_FromLong(contactPointPtr->m_contactPointData[i].m_contactFlags); PyInt_FromLong(contactPointPtr->m_contactPointData[i].m_contactFlags);
@@ -1881,42 +1880,61 @@ static PyObject* MyConvertContactPoint( struct b3ContactInformation* contactPoin
item = item =
PyInt_FromLong(contactPointPtr->m_contactPointData[i].m_linkIndexB); PyInt_FromLong(contactPointPtr->m_contactPointData[i].m_linkIndexB);
PyTuple_SetItem(contactObList, 4, item); PyTuple_SetItem(contactObList, 4, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnAInWS[0]);
PyTuple_SetItem(contactObList, 5, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnAInWS[1]);
PyTuple_SetItem(contactObList, 6, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnAInWS[2]);
PyTuple_SetItem(contactObList, 7, item);
item = PyFloat_FromDouble( {
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[0]); PyObject* posAObj = PyTuple_New(3);
PyTuple_SetItem(contactObList, 8, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[1]);
PyTuple_SetItem(contactObList, 9, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[2]);
PyTuple_SetItem(contactObList, 10, item);
item = PyFloat_FromDouble( item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[0]); contactPointPtr->m_contactPointData[i].m_positionOnAInWS[0]);
PyTuple_SetItem(contactObList, 11, item); PyTuple_SetItem(posAObj, 0, item);
item = PyFloat_FromDouble( item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[1]); contactPointPtr->m_contactPointData[i].m_positionOnAInWS[1]);
PyTuple_SetItem(contactObList, 12, item); PyTuple_SetItem(posAObj, 1, item);
item = PyFloat_FromDouble( item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[2]); contactPointPtr->m_contactPointData[i].m_positionOnAInWS[2]);
PyTuple_SetItem(contactObList, 13, item); PyTuple_SetItem(posAObj, 2, item);
PyTuple_SetItem(contactObList, 5, posAObj);
}
{
PyObject* posBObj = PyTuple_New(3);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[0]);
PyTuple_SetItem(posBObj, 0, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[1]);
PyTuple_SetItem(posBObj, 1, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[2]);
PyTuple_SetItem(posBObj, 2, item);
PyTuple_SetItem(contactObList, 6, posBObj);
}
{
PyObject* normalOnB = PyTuple_New(3);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[0]);
PyTuple_SetItem(normalOnB, 0, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[1]);
PyTuple_SetItem(normalOnB, 1, item);
item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[2]);
PyTuple_SetItem(normalOnB, 2, item);
PyTuple_SetItem(contactObList, 7, normalOnB);
}
item = PyFloat_FromDouble( item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_contactDistance); contactPointPtr->m_contactPointData[i].m_contactDistance);
PyTuple_SetItem(contactObList, 14, item); PyTuple_SetItem(contactObList, 8, item);
item = PyFloat_FromDouble( item = PyFloat_FromDouble(
contactPointPtr->m_contactPointData[i].m_normalForce); contactPointPtr->m_contactPointData[i].m_normalForce);
PyTuple_SetItem(contactObList, 15, item); PyTuple_SetItem(contactObList, 9, item);
PyTuple_SetItem(pyResultList, i, contactObList); PyTuple_SetItem(pyResultList, i, contactObList);
} }
@@ -1982,6 +2000,9 @@ static PyObject* pybullet_getClosestPointData(PyObject* self, PyObject* args, Py
int size = PySequence_Size(args); int size = PySequence_Size(args);
int bodyUniqueIdA = -1; int bodyUniqueIdA = -1;
int bodyUniqueIdB = -1; int bodyUniqueIdB = -1;
int linkIndexA = -2;
int linkIndexB = -2;
double distanceThreshold = 0.f; double distanceThreshold = 0.f;
b3SharedMemoryCommandHandle commandHandle; b3SharedMemoryCommandHandle commandHandle;
@@ -1991,15 +2012,15 @@ static PyObject* pybullet_getClosestPointData(PyObject* self, PyObject* args, Py
PyObject* pyResultList = 0; PyObject* pyResultList = 0;
static char *kwlist[] = { "bodyA", "bodyB", "distance", NULL }; static char *kwlist[] = { "bodyA", "bodyB", "distance", "linkIndexA","linkIndexB",NULL };
if (0 == sm) { if (0 == sm) {
PyErr_SetString(SpamError, "Not connected to physics server."); PyErr_SetString(SpamError, "Not connected to physics server.");
return NULL; return NULL;
} }
if (!PyArg_ParseTupleAndKeywords(args, keywds, "iid", kwlist, if (!PyArg_ParseTupleAndKeywords(args, keywds, "iid|ii", kwlist,
&bodyUniqueIdA, &bodyUniqueIdB, &distanceThreshold)) &bodyUniqueIdA, &bodyUniqueIdB, &distanceThreshold, &linkIndexA, &linkIndexB))
return NULL; return NULL;
@@ -2007,7 +2028,14 @@ static PyObject* pybullet_getClosestPointData(PyObject* self, PyObject* args, Py
b3SetClosestDistanceFilterBodyA(commandHandle, bodyUniqueIdA); b3SetClosestDistanceFilterBodyA(commandHandle, bodyUniqueIdA);
b3SetClosestDistanceFilterBodyB(commandHandle, bodyUniqueIdB); b3SetClosestDistanceFilterBodyB(commandHandle, bodyUniqueIdB);
b3SetClosestDistanceThreshold(commandHandle, distanceThreshold); b3SetClosestDistanceThreshold(commandHandle, distanceThreshold);
if (linkIndexA >= -1)
{
b3SetClosestDistanceFilterLinkA(commandHandle, linkIndexA);
}
if (linkIndexB >= -1)
{
b3SetClosestDistanceFilterLinkB(commandHandle, linkIndexB);
}
statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle); statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
statusType = b3GetStatusType(statusHandle); statusType = b3GetStatusType(statusHandle);

View File

@@ -64,6 +64,12 @@ struct btDispatcherInfo
btScalar m_convexConservativeDistanceThreshold; btScalar m_convexConservativeDistanceThreshold;
}; };
enum ebtDispatcherQueryType
{
BT_CONTACT_POINT_ALGORITHMS = 1,
BT_CLOSEST_POINT_ALGORITHMS = 2
};
///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs. ///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic). ///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
class btDispatcher class btDispatcher
@@ -73,7 +79,7 @@ class btDispatcher
public: public:
virtual ~btDispatcher() ; virtual ~btDispatcher() ;
virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold=0) = 0; virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType) = 0;
virtual btPersistentManifold* getNewManifold(const btCollisionObject* b0,const btCollisionObject* b1)=0; virtual btPersistentManifold* getNewManifold(const btCollisionObject* b0,const btCollisionObject* b1)=0;

View File

@@ -40,6 +40,9 @@ public:
virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) =0; virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) =0;
virtual btCollisionAlgorithmCreateFunc* getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1) = 0;
}; };
#endif //BT_COLLISION_CONFIGURATION #endif //BT_COLLISION_CONFIGURATION

View File

@@ -50,8 +50,10 @@ m_dispatcherFlags(btCollisionDispatcher::CD_USE_RELATIVE_CONTACT_BREAKING_THRESH
{ {
for (int j=0;j<MAX_BROADPHASE_COLLISION_TYPES;j++) for (int j=0;j<MAX_BROADPHASE_COLLISION_TYPES;j++)
{ {
m_doubleDispatch[i][j] = m_collisionConfiguration->getCollisionAlgorithmCreateFunc(i,j); m_doubleDispatchContactPoints[i][j] = m_collisionConfiguration->getCollisionAlgorithmCreateFunc(i,j);
btAssert(m_doubleDispatch[i][j]); btAssert(m_doubleDispatchContactPoints[i][j]);
m_doubleDispatchClosestPoints[i][j] = m_collisionConfiguration->getClosestPointsAlgorithmCreateFunc(i, j);
} }
} }
@@ -61,7 +63,12 @@ m_dispatcherFlags(btCollisionDispatcher::CD_USE_RELATIVE_CONTACT_BREAKING_THRESH
void btCollisionDispatcher::registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc) void btCollisionDispatcher::registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)
{ {
m_doubleDispatch[proxyType0][proxyType1] = createFunc; m_doubleDispatchContactPoints[proxyType0][proxyType1] = createFunc;
}
void btCollisionDispatcher::registerClosestPointsCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)
{
m_doubleDispatchClosestPoints[proxyType0][proxyType1] = createFunc;
} }
btCollisionDispatcher::~btCollisionDispatcher() btCollisionDispatcher::~btCollisionDispatcher()
@@ -138,14 +145,23 @@ void btCollisionDispatcher::releaseManifold(btPersistentManifold* manifold)
btCollisionAlgorithm* btCollisionDispatcher::findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold)
btCollisionAlgorithm* btCollisionDispatcher::findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType algoType)
{ {
btCollisionAlgorithmConstructionInfo ci; btCollisionAlgorithmConstructionInfo ci;
ci.m_dispatcher1 = this; ci.m_dispatcher1 = this;
ci.m_manifold = sharedManifold; ci.m_manifold = sharedManifold;
btCollisionAlgorithm* algo = m_doubleDispatch[body0Wrap->getCollisionShape()->getShapeType()][body1Wrap->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci,body0Wrap,body1Wrap); btCollisionAlgorithm* algo = 0;
if (algoType == BT_CONTACT_POINT_ALGORITHMS)
{
algo = m_doubleDispatchContactPoints[body0Wrap->getCollisionShape()->getShapeType()][body1Wrap->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci, body0Wrap, body1Wrap);
}
else
{
algo = m_doubleDispatchClosestPoints[body0Wrap->getCollisionShape()->getShapeType()][body1Wrap->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci, body0Wrap, body1Wrap);
}
return algo; return algo;
} }
@@ -262,7 +278,7 @@ void btCollisionDispatcher::defaultNearCallback(btBroadphasePair& collisionPair,
//dispatcher will keep algorithms persistent in the collision pair //dispatcher will keep algorithms persistent in the collision pair
if (!collisionPair.m_algorithm) if (!collisionPair.m_algorithm)
{ {
collisionPair.m_algorithm = dispatcher.findAlgorithm(&obj0Wrap,&obj1Wrap); collisionPair.m_algorithm = dispatcher.findAlgorithm(&obj0Wrap,&obj1Wrap,0, BT_CONTACT_POINT_ALGORITHMS);
} }
if (collisionPair.m_algorithm) if (collisionPair.m_algorithm)

View File

@@ -57,7 +57,9 @@ protected:
btPoolAllocator* m_persistentManifoldPoolAllocator; btPoolAllocator* m_persistentManifoldPoolAllocator;
btCollisionAlgorithmCreateFunc* m_doubleDispatch[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES]; btCollisionAlgorithmCreateFunc* m_doubleDispatchContactPoints[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
btCollisionAlgorithmCreateFunc* m_doubleDispatchClosestPoints[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
btCollisionConfiguration* m_collisionConfiguration; btCollisionConfiguration* m_collisionConfiguration;
@@ -84,6 +86,8 @@ public:
///registerCollisionCreateFunc allows registration of custom/alternative collision create functions ///registerCollisionCreateFunc allows registration of custom/alternative collision create functions
void registerCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc); void registerCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc);
void registerClosestPointsCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc);
int getNumManifolds() const int getNumManifolds() const
{ {
return int( m_manifoldsPtr.size()); return int( m_manifoldsPtr.size());
@@ -115,7 +119,7 @@ public:
virtual void clearManifold(btPersistentManifold* manifold); virtual void clearManifold(btPersistentManifold* manifold);
btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold = 0); btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType);
virtual bool needsCollision(const btCollisionObject* body0,const btCollisionObject* body1); virtual bool needsCollision(const btCollisionObject* body0,const btCollisionObject* body1);

View File

@@ -1231,7 +1231,7 @@ struct btSingleContactCallback : public btBroadphaseAabbCallback
btCollisionObjectWrapper ob0(0,m_collisionObject->getCollisionShape(),m_collisionObject,m_collisionObject->getWorldTransform(),-1,-1); btCollisionObjectWrapper ob0(0,m_collisionObject->getCollisionShape(),m_collisionObject,m_collisionObject->getWorldTransform(),-1,-1);
btCollisionObjectWrapper ob1(0,collisionObject->getCollisionShape(),collisionObject,collisionObject->getWorldTransform(),-1,-1); btCollisionObjectWrapper ob1(0,collisionObject->getCollisionShape(),collisionObject,collisionObject->getWorldTransform(),-1,-1);
btCollisionAlgorithm* algorithm = m_world->getDispatcher()->findAlgorithm(&ob0,&ob1); btCollisionAlgorithm* algorithm = m_world->getDispatcher()->findAlgorithm(&ob0,&ob1,0, BT_CLOSEST_POINT_ALGORITHMS);
if (algorithm) if (algorithm)
{ {
btBridgedManifoldResult contactPointResult(&ob0,&ob1, m_resultCallback); btBridgedManifoldResult contactPointResult(&ob0,&ob1, m_resultCallback);
@@ -1267,7 +1267,7 @@ void btCollisionWorld::contactPairTest(btCollisionObject* colObjA, btCollisionOb
btCollisionObjectWrapper obA(0,colObjA->getCollisionShape(),colObjA,colObjA->getWorldTransform(),-1,-1); btCollisionObjectWrapper obA(0,colObjA->getCollisionShape(),colObjA,colObjA->getWorldTransform(),-1,-1);
btCollisionObjectWrapper obB(0,colObjB->getCollisionShape(),colObjB,colObjB->getWorldTransform(),-1,-1); btCollisionObjectWrapper obB(0,colObjB->getCollisionShape(),colObjB,colObjB->getWorldTransform(),-1,-1);
btCollisionAlgorithm* algorithm = getDispatcher()->findAlgorithm(&obA,&obB); btCollisionAlgorithm* algorithm = getDispatcher()->findAlgorithm(&obA,&obB, 0, BT_CLOSEST_POINT_ALGORITHMS);
if (algorithm) if (algorithm)
{ {
btBridgedManifoldResult contactPointResult(&obA,&obB, resultCallback); btBridgedManifoldResult contactPointResult(&obA,&obB, resultCallback);

View File

@@ -65,7 +65,13 @@ void btCompoundCollisionAlgorithm::preallocateChildAlgorithms(const btCollisionO
const btCollisionShape* childShape = compoundShape->getChildShape(i); const btCollisionShape* childShape = compoundShape->getChildShape(i);
btCollisionObjectWrapper childWrap(colObjWrap,childShape,colObjWrap->getCollisionObject(),colObjWrap->getWorldTransform(),-1,i);//wrong child trans, but unused (hopefully) btCollisionObjectWrapper childWrap(colObjWrap,childShape,colObjWrap->getCollisionObject(),colObjWrap->getWorldTransform(),-1,i);//wrong child trans, but unused (hopefully)
m_childCollisionAlgorithms[i] = m_dispatcher->findAlgorithm(&childWrap,otherObjWrap,m_sharedManifold); m_childCollisionAlgorithms[i] = m_dispatcher->findAlgorithm(&childWrap,otherObjWrap,m_sharedManifold, BT_CONTACT_POINT_ALGORITHMS);
btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithmsContact;
btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithmsClosestPoints;
} }
} }
} }
@@ -128,8 +134,14 @@ public:
btTransform newChildWorldTrans = orgTrans*childTrans ; btTransform newChildWorldTrans = orgTrans*childTrans ;
//perform an AABB check first //perform an AABB check first
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; btVector3 aabbMin0,aabbMax0;
childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0);
btVector3 extendAabb(m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold);
aabbMin0 -= extendAabb;
aabbMax0 += extendAabb;
btVector3 aabbMin1, aabbMax1;
m_otherObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1); m_otherObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1);
if (gCompoundChildShapePairCallback) if (gCompoundChildShapePairCallback)
@@ -142,12 +154,22 @@ public:
{ {
btCollisionObjectWrapper compoundWrap(this->m_compoundColObjWrap,childShape,m_compoundColObjWrap->getCollisionObject(),newChildWorldTrans,-1,index); btCollisionObjectWrapper compoundWrap(this->m_compoundColObjWrap,childShape,m_compoundColObjWrap->getCollisionObject(),newChildWorldTrans,-1,index);
btCollisionAlgorithm* algo = 0;
if (m_resultOut->m_closestPointDistanceThreshold > 0)
//the contactpoint is still projected back using the original inverted worldtrans {
if (!m_childCollisionAlgorithms[index]) algo = m_dispatcher->findAlgorithm(&compoundWrap, m_otherObjWrap, 0, BT_CLOSEST_POINT_ALGORITHMS);
m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(&compoundWrap,m_otherObjWrap,m_sharedManifold); }
else
{
//the contactpoint is still projected back using the original inverted worldtrans
if (!m_childCollisionAlgorithms[index])
{
m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(&compoundWrap, m_otherObjWrap, m_sharedManifold, BT_CONTACT_POINT_ALGORITHMS);
}
algo = m_childCollisionAlgorithms[index];
}
const btCollisionObjectWrapper* tmpWrap = 0; const btCollisionObjectWrapper* tmpWrap = 0;
@@ -164,8 +186,7 @@ public:
m_resultOut->setShapeIdentifiersB(-1,index); m_resultOut->setShapeIdentifiersB(-1,index);
} }
algo->processCollision(&compoundWrap,m_otherObjWrap,m_dispatchInfo,m_resultOut);
m_childCollisionAlgorithms[index]->processCollision(&compoundWrap,m_otherObjWrap,m_dispatchInfo,m_resultOut);
#if 0 #if 0
if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb))

View File

@@ -164,9 +164,7 @@ struct btCompoundCompoundLeafCallback : btDbvt::ICollide
btVector3 thresholdVec(m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold); btVector3 thresholdVec(m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold);
aabbMin0 -= thresholdVec; aabbMin0 -= thresholdVec;
aabbMin1 -= thresholdVec;
aabbMax0 += thresholdVec; aabbMax0 += thresholdVec;
aabbMax1 += thresholdVec;
if (gCompoundCompoundChildShapePairCallback) if (gCompoundCompoundChildShapePairCallback)
{ {
@@ -183,17 +181,24 @@ struct btCompoundCompoundLeafCallback : btDbvt::ICollide
btSimplePair* pair = m_childCollisionAlgorithmCache->findPair(childIndex0,childIndex1); btSimplePair* pair = m_childCollisionAlgorithmCache->findPair(childIndex0,childIndex1);
btCollisionAlgorithm* colAlgo = 0; btCollisionAlgorithm* colAlgo = 0;
if (m_resultOut->m_closestPointDistanceThreshold > 0)
{
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0, &compoundWrap1, 0, BT_CLOSEST_POINT_ALGORITHMS);
}
else
{
if (pair)
{
colAlgo = (btCollisionAlgorithm*)pair->m_userPointer;
if (pair) }
{ else
colAlgo = (btCollisionAlgorithm*)pair->m_userPointer; {
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0, &compoundWrap1, m_sharedManifold, BT_CONTACT_POINT_ALGORITHMS);
} else pair = m_childCollisionAlgorithmCache->addOverlappingPair(childIndex0, childIndex1);
{ btAssert(pair);
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0,&compoundWrap1,m_sharedManifold); pair->m_userPointer = colAlgo;
pair = m_childCollisionAlgorithmCache->addOverlappingPair(childIndex0,childIndex1); }
btAssert(pair);
pair->m_userPointer = colAlgo;
} }
btAssert(colAlgo); btAssert(colAlgo);

View File

@@ -118,8 +118,16 @@ partId, int triangleIndex)
btCollisionObjectWrapper triObWrap(m_triBodyWrap,&tm,m_triBodyWrap->getCollisionObject(),m_triBodyWrap->getWorldTransform(),partId,triangleIndex);//correct transform? btCollisionObjectWrapper triObWrap(m_triBodyWrap,&tm,m_triBodyWrap->getCollisionObject(),m_triBodyWrap->getWorldTransform(),partId,triangleIndex);//correct transform?
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(m_convexBodyWrap,&triObWrap,m_manifoldPtr); btCollisionAlgorithm* colAlgo = 0;
if (m_resultOut->m_closestPointDistanceThreshold > 0)
{
colAlgo = ci.m_dispatcher1->findAlgorithm(m_convexBodyWrap, &triObWrap, 0, BT_CLOSEST_POINT_ALGORITHMS);
}
else
{
colAlgo = ci.m_dispatcher1->findAlgorithm(m_convexBodyWrap, &triObWrap, m_manifoldPtr, BT_CONTACT_POINT_ALGORITHMS);
}
const btCollisionObjectWrapper* tmpWrap = 0; const btCollisionObjectWrapper* tmpWrap = 0;
if (m_resultOut->getBody0Internal() == m_triBodyWrap->getCollisionObject()) if (m_resultOut->getBody0Internal() == m_triBodyWrap->getCollisionObject())
@@ -170,7 +178,8 @@ void btConvexTriangleCallback::setTimeStepAndCounters(btScalar collisionMarginTr
const btCollisionShape* convexShape = static_cast<const btCollisionShape*>(m_convexBodyWrap->getCollisionShape()); const btCollisionShape* convexShape = static_cast<const btCollisionShape*>(m_convexBodyWrap->getCollisionShape());
//CollisionShape* triangleShape = static_cast<btCollisionShape*>(triBody->m_collisionShape); //CollisionShape* triangleShape = static_cast<btCollisionShape*>(triBody->m_collisionShape);
convexShape->getAabb(convexInTriangleSpace,m_aabbMin,m_aabbMax); convexShape->getAabb(convexInTriangleSpace,m_aabbMin,m_aabbMax);
btScalar extraMargin = collisionMarginTriangle; btScalar extraMargin = collisionMarginTriangle+ resultOut->m_closestPointDistanceThreshold;
btVector3 extra(extraMargin,extraMargin,extraMargin); btVector3 extra(extraMargin,extraMargin,extraMargin);
m_aabbMax += extra; m_aabbMax += extra;

View File

@@ -198,6 +198,86 @@ btDefaultCollisionConfiguration::~btDefaultCollisionConfiguration()
} }
btCollisionAlgorithmCreateFunc* btDefaultCollisionConfiguration::getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1)
{
if ((proxyType0 == SPHERE_SHAPE_PROXYTYPE) && (proxyType1 == SPHERE_SHAPE_PROXYTYPE))
{
return m_sphereSphereCF;
}
#ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM
if ((proxyType0 == SPHERE_SHAPE_PROXYTYPE) && (proxyType1 == BOX_SHAPE_PROXYTYPE))
{
return m_sphereBoxCF;
}
if ((proxyType0 == BOX_SHAPE_PROXYTYPE) && (proxyType1 == SPHERE_SHAPE_PROXYTYPE))
{
return m_boxSphereCF;
}
#endif //USE_BUGGY_SPHERE_BOX_ALGORITHM
if ((proxyType0 == SPHERE_SHAPE_PROXYTYPE) && (proxyType1 == TRIANGLE_SHAPE_PROXYTYPE))
{
return m_sphereTriangleCF;
}
if ((proxyType0 == TRIANGLE_SHAPE_PROXYTYPE) && (proxyType1 == SPHERE_SHAPE_PROXYTYPE))
{
return m_triangleSphereCF;
}
if (btBroadphaseProxy::isConvex(proxyType0) && (proxyType1 == STATIC_PLANE_PROXYTYPE))
{
return m_convexPlaneCF;
}
if (btBroadphaseProxy::isConvex(proxyType1) && (proxyType0 == STATIC_PLANE_PROXYTYPE))
{
return m_planeConvexCF;
}
if (btBroadphaseProxy::isConvex(proxyType0) && btBroadphaseProxy::isConvex(proxyType1))
{
return m_convexConvexCreateFunc;
}
if (btBroadphaseProxy::isConvex(proxyType0) && btBroadphaseProxy::isConcave(proxyType1))
{
return m_convexConcaveCreateFunc;
}
if (btBroadphaseProxy::isConvex(proxyType1) && btBroadphaseProxy::isConcave(proxyType0))
{
return m_swappedConvexConcaveCreateFunc;
}
if (btBroadphaseProxy::isCompound(proxyType0) && btBroadphaseProxy::isCompound(proxyType1))
{
return m_compoundCompoundCreateFunc;
}
if (btBroadphaseProxy::isCompound(proxyType0))
{
return m_compoundCreateFunc;
}
else
{
if (btBroadphaseProxy::isCompound(proxyType1))
{
return m_swappedCompoundCreateFunc;
}
}
//failed to find an algorithm
return m_emptyCreateFunc;
}
btCollisionAlgorithmCreateFunc* btDefaultCollisionConfiguration::getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) btCollisionAlgorithmCreateFunc* btDefaultCollisionConfiguration::getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1)
{ {

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@@ -103,6 +103,8 @@ public:
virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1); virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1);
virtual btCollisionAlgorithmCreateFunc* getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1);
///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm. ///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm.
///By default, this feature is disabled for best performance. ///By default, this feature is disabled for best performance.
///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature. ///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature.

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@@ -122,7 +122,7 @@ protected:
checkManifold(body0Wrap,body1Wrap); checkManifold(body0Wrap,body1Wrap);
btCollisionAlgorithm * convex_algorithm = m_dispatcher->findAlgorithm( btCollisionAlgorithm * convex_algorithm = m_dispatcher->findAlgorithm(
body0Wrap,body1Wrap,getLastManifold()); body0Wrap,body1Wrap,getLastManifold(), BT_CONTACT_POINT_ALGORITHMS);
return convex_algorithm ; return convex_algorithm ;
} }

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@@ -120,8 +120,8 @@ void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId,
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1); btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1);
//btCollisionObjectWrapper triBody(0,tm, ob, btTransform::getIdentity());//ob->getWorldTransform());//?? //btCollisionObjectWrapper triBody(0,tm, ob, btTransform::getIdentity());//ob->getWorldTransform());//??
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex); btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);
ebtDispatcherQueryType algoType = m_resultOut->m_closestPointDistanceThreshold > 0 ? BT_CLOSEST_POINT_ALGORITHMS : BT_CONTACT_POINT_ALGORITHMS;
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0);//m_manifoldPtr); btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0, algoType);//m_manifoldPtr);
colAlgo->processCollision(&softBody,&triBody,*m_dispatchInfoPtr,m_resultOut); colAlgo->processCollision(&softBody,&triBody,*m_dispatchInfoPtr,m_resultOut);
colAlgo->~btCollisionAlgorithm(); colAlgo->~btCollisionAlgorithm();
@@ -164,7 +164,8 @@ void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId,
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1); btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1);
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);//btTransform::getIdentity());//?? btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);//btTransform::getIdentity());//??
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0);//m_manifoldPtr); ebtDispatcherQueryType algoType = m_resultOut->m_closestPointDistanceThreshold > 0 ? BT_CLOSEST_POINT_ALGORITHMS : BT_CONTACT_POINT_ALGORITHMS;
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0, algoType);//m_manifoldPtr);
colAlgo->processCollision(&softBody,&triBody,*m_dispatchInfoPtr,m_resultOut); colAlgo->processCollision(&softBody,&triBody,*m_dispatchInfoPtr,m_resultOut);
colAlgo->~btCollisionAlgorithm(); colAlgo->~btCollisionAlgorithm();