From 9efc46681a9d3728a4a639d2053c92d1448808e0 Mon Sep 17 00:00:00 2001 From: "erwin.coumans" Date: Mon, 14 Apr 2008 06:42:24 +0000 Subject: [PATCH] updated ChangeLog.txt --- ChangeLog.txt | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) diff --git a/ChangeLog.txt b/ChangeLog.txt index 73aec64c4..e3f86e80f 100644 --- a/ChangeLog.txt +++ b/ChangeLog.txt @@ -2,6 +2,46 @@ Bullet Continuous Collision Detection and Physics Library Primary author and maintainer: Erwin Coumans +2008 April 14 + - Added ray cast support for Soft Bodies + Thanks to Nathanael Presson for the contribution + +2008 April 9 + - Cleanup of Stan Melax ConvexHull, removed Extras/ConvexHull, moved sources into LinearMath/BulletCollision + +2008 April 4 + - Added btSliderConstraint and demo + Thanks Roman Ponomarev + +2008 April 3 + - Fixed btMinkowskiSumShape, and added hitpoint to btSubsimplexConvexCast + +2008 April 2 + - Added Extras/CdTestFrameWork + Thanks Pierre Terdiman + +2008 April 1 + - Added posix thread (pthread) support + Thanks Enrico + +2008 March 30 + - Added Soft Body, cloth, rope and deformable volumes, including demos and interaction + Thanks Nathanael Presson for this great contribution + + 2008 March 17 + - Improved BulletColladaConverter + Thanks John McCutchan + +2008 March 15 + - btMultiSapBroadphase in a working state. Needs more optimizations to be fully useable. + - Allow btOptimizedBvh to be used for arbitrary objects, not just triangles + - added quicksort to btAlignedObjectArray + - removed btTypedUserInfo, added btHashMap + +2008 March 30 + - Moved quickstep solver and boxbox into Bullet/src folder + Thanks Russell L. Smith for permission to redistribute Open Dynamics Engine quickstep and box-box under the ZLib license + 2008 Feb 27 - Added initial version for Character Control Demo - Applied fixes to IBM Cell SDK 3.0 build makefiles