Rename old humanoid gym to simple humanoid gym.

This commit is contained in:
Benelot
2017-08-17 00:06:01 +02:00
parent aed57d130e
commit 9f20e40541
5 changed files with 13 additions and 13 deletions

View File

@@ -30,12 +30,12 @@ register(
reward_threshold=5.0,
)
# register(
# id='HumanoidBulletEnv-v0',
# entry_point='envs.bullet:HumanoidGymEnv',
# timestep_limit=1000,
# reward_threshold=5.0,
# )
register(
id='SimpleHumanoidBulletEnv-v0',
entry_point='envs.bullet:SimpleHumanoidGymEnv',
timestep_limit=1000,
reward_threshold=5.0,
)
register(
id='KukaBulletEnv-v0',

View File

@@ -2,6 +2,6 @@ from envs.bullet.cartpole_bullet import CartPoleBulletEnv
from envs.bullet.minitaur_bullet import MinitaurBulletEnv
from envs.bullet.racecarGymEnv import RacecarGymEnv
from envs.bullet.racecarZEDGymEnv import RacecarZEDGymEnv
from envs.bullet.humanoidGymEnv import HumanoidGymEnv
from envs.bullet.simpleHumanoidGymEnv import SimpleHumanoidGymEnv
from envs.bullet.kukaGymEnv import KukaGymEnv
from envs.bullet.kukaCamGymEnv import KukaCamGymEnv

View File

@@ -6,7 +6,7 @@ import time
class Humanoid:
class SimpleHumanoid:
def __init__(self, urdfRootPath='', timeStep=0.01):
self.urdfRootPath = urdfRootPath

View File

@@ -5,10 +5,10 @@ from gym.utils import seeding
import numpy as np
import time
import pybullet as p
from . import humanoid
from . import simpleHumanoid
import random
class HumanoidGymEnv(gym.Env):
class SimpleHumanoidGymEnv(gym.Env):
metadata = {
'render.modes': ['human', 'rgb_array'],
'video.frames_per_second' : 50
@@ -57,7 +57,7 @@ class HumanoidGymEnv(gym.Env):
ballz = 1
p.setGravity(0,0,-10)
self._humanoid = humanoid.Humanoid(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
self._humanoid = simpleHumanoid.SimpleHumanoid(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
self._envStepCounter = 0
p.stepSimulation()
self._observation = self.getExtendedObservation()

View File

@@ -1,7 +1,7 @@
from envs.bullet.humanoidGymEnv import HumanoidGymEnv
from envs.bullet.simpleHumanoidGymEnv import SimpleHumanoidGymEnv
print ("hello")
environment = HumanoidGymEnv(renders=True)
environment = SimpleHumanoidGymEnv(renders=True)
environment._p.setGravity(0,0,0)