b3GpuDynamicsWorld improvements:

apply forces
copy linear/angular velocity every frame at the CPU side, initial velocity works now
hook up setGravity
Note: the 'stepSimulation' for GPU only simulates a single simulation frame.
This commit is contained in:
erwincoumans
2013-06-06 22:01:06 -07:00
parent 74bdccc2cf
commit 9fe48d887d
12 changed files with 243 additions and 57 deletions

View File

@@ -114,6 +114,11 @@ end
"BulletDynamics", "BulletCollision", "LinearMath"},
"NVIDIA")
createGpuDemos(localgpudemos,{"../src","../Demos/OpenGL"},{"OpenGLSupport",
"Bullet3Dynamics","Bullet3Collision","Bullet3Geometry","Bullet3Common",
"BulletDynamics", "BulletCollision", "LinearMath"},
"clew")
createGpuDemos(localgpudemos,{"../src","../Demos/OpenGL"},{"OpenGLSupport",
"Bullet3Dynamics","Bullet3Collision","Bullet3Geometry","Bullet3Common",
"BulletDynamics", "BulletCollision", "LinearMath"},