Add C++ version VRGloveSimulatorMain example, using the serial library.
First run the App_PhysicsServer_SharedMemory_VR_vs2010.exe to run the VR server, then run App_VRGloveHandSimulator. You likely need to tune the minV/maxV for each finger (check values using Arduino IDE Serial Monitor)
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@@ -48,7 +48,6 @@
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//quick test for file import, @todo(erwincoumans) make it more general and add other file formats
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#include "../Importers/ImportURDFDemo/ImportURDFSetup.h"
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#include "../Importers/ImportBullet/SerializeSetup.h"
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#include "../Utils/b3HashString.h"
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#include "Bullet3Common/b3HashMap.h"
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struct GL3TexLoader : public MyTextureLoader
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