add converted humanoid from DeepMimic (https://github.com/xbpeng/DeepMimic,

thanks to Jason Peng), and motion capture playback example.
See also https://www.youtube.com/watch?v=vw3EKnKrgqw
This commit is contained in:
erwincoumans
2018-11-11 20:15:47 -08:00
parent 0b2142414d
commit a06b5de7b6
2 changed files with 400 additions and 0 deletions

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import pybullet as p
import json
p.connect(p.GUI)
#p.configureDebugVisualizer(p.COV_ENABLE_Y_AXIS_UP , 1)
import pybullet_data
useMotionCapture=True
p.setAdditionalSearchPath(pybullet_data.getDataPath())
path = pybullet_data.getDataPath()+"/motions/humanoid3d_backflip.txt"
p.loadURDF("plane.urdf")
print("path = ", path)
with open(path, 'r') as f:
motion_dict = json.load(f)
#print("motion_dict = ", motion_dict)
print("len motion=", len(motion_dict))
print(motion_dict['Loop'])
numFrames = len(motion_dict['Frames'])
print("#frames = ", numFrames)
frameId= p.addUserDebugParameter("frame",0,numFrames-1,0)
jointTypes = ["JOINT_REVOLUTE","JOINT_PRISMATIC",
"JOINT_SPHERICAL","JOINT_PLANAR","JOINT_FIXED"]
humanoid = p.loadURDF("humanoid/humanoid.urdf", globalScaling=0.25)
for j in range (p.getNumJoints(humanoid)):
ji = p.getJointInfo(humanoid,j)
#print(ji)
print("joint[",j,"].type=",jointTypes[ji[2]])
print("joint[",j,"].name=",ji[1])
jointIds=[]
paramIds=[]
for j in range (p.getNumJoints(humanoid)):
p.changeDynamics(humanoid,j,linearDamping=0, angularDamping=0)
p.changeVisualShape(humanoid,j,rgbaColor=[1,1,1,1])
info = p.getJointInfo(humanoid,j)
#print(info)
if (not useMotionCapture):
jointName = info[1]
jointType = info[2]
if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE):
jointIds.append(j)
paramIds.append(p.addUserDebugParameter(jointName.decode("utf-8"),-4,4,0))
print("jointName=",jointName, "at ", j)
p.changeVisualShape(humanoid,14,rgbaColor=[1,0,0,1])
chest=1
neck=2
rightShoulder=3
rightElbow=4
leftShoulder=6
leftElbow = 7
rightHip = 9
rightKnee=10
rightAnkle=11
leftHip = 12
leftKnee=13
leftAnkle=14
import time
p.setRealTimeSimulation(0)
while (1):
p.getCameraImage(320,200)
frame = int(p.readUserDebugParameter(frameId))
frameData = motion_dict['Frames'][frame]
#print("duration=",frameData[0])
#print(pos=[frameData])
basePos1 = [frameData[1],frameData[2],frameData[3]]
baseOrn1 = [frameData[5],frameData[6], frameData[7],frameData[4]]
#pre-rotate to make z-up
y2zPos=[0,0,0]
y2zOrn = p.getQuaternionFromEuler([1.57,0,0])
basePos,baseOrn = p.multiplyTransforms(y2zPos, y2zOrn,basePos1,baseOrn1)
p.resetBasePositionAndOrientation(humanoid, basePos,baseOrn)
chestRot = [frameData[9],frameData[10],frameData[11],frameData[8]]
neckRot = [frameData[13],frameData[14],frameData[15],frameData[12]]
rightHipRot = [frameData[17],frameData[18],frameData[19],frameData[16]]
rightKneeRot = [frameData[20]]
rightAnkleRot = [frameData[22],frameData[23],frameData[24],frameData[21]]
rightShoulderRot = [frameData[26],frameData[27],frameData[28],frameData[25]]
rightElbowRot = [frameData[29]]
leftHipRot = [frameData[31],frameData[32],frameData[33],frameData[30]]
leftKneeRot = [frameData[34]]
leftAnkleRot = [frameData[36],frameData[37],frameData[38],frameData[35]]
leftShoulderRot = [frameData[40],frameData[41],frameData[42],frameData[39]]
leftElbowRot = [frameData[43]]
#print("chestRot=",chestRot)
if (useMotionCapture):
p.resetJointStateMultiDof(humanoid,chest,chestRot)
p.resetJointStateMultiDof(humanoid,neck,neckRot)
p.resetJointStateMultiDof(humanoid,rightHip,rightHipRot)
p.resetJointStateMultiDof(humanoid,rightKnee,rightKneeRot)
p.resetJointStateMultiDof(humanoid,rightAnkle,rightAnkleRot)
p.resetJointStateMultiDof(humanoid,rightShoulder,rightShoulderRot)
p.resetJointStateMultiDof(humanoid,rightElbow, rightElbowRot)
p.resetJointStateMultiDof(humanoid,leftHip, leftHipRot)
p.resetJointStateMultiDof(humanoid,leftKnee, leftKneeRot)
p.resetJointStateMultiDof(humanoid,leftAnkle, leftAnkleRot)
p.resetJointStateMultiDof(humanoid,leftShoulder, leftShoulderRot)
p.resetJointStateMultiDof(humanoid,leftElbow, leftElbowRot)
else:
for i in range(len(paramIds)):
c = paramIds[i]
targetPos = p.readUserDebugParameter(c)
p.setJointMotorControl2(humanoid,jointIds[i],
p.POSITION_CONTROL,targetPos, force=5*240.)
time.sleep(0.1)