use cnn_to_mlp to allow training of racecar using (extremely simplified) ZED camera pixel data using OpenAI baselines.
add a red sphere to make training a bit easier for now.
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data/sphere2red.urdf
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data/sphere2red.urdf
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<?xml version="0.0" ?>
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<robot name="urdf_robot">
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<link name="baseLink">
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<contact>
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<rolling_friction value="0.03"/>
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<spinning_friction value="0.03"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value="10.0"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="sphere_smooth.obj" scale="0.5 0.5 0.5"/>
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</geometry>
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<material name="red">
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<color rgba="1 0.2 0.2 1"/>
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<specular rgb="1 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<sphere radius="0.5"/>
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</geometry>
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</collision>
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</link>
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</robot>
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10
data/sphere_smooth.mtl
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10
data/sphere_smooth.mtl
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl None
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Ns 0
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Ka 0.000000 0.000000 0.000000
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Kd 1. 0.2 0.2
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Ks 0.8 0.8 0.8
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d 1
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illum 2
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3725
data/sphere_smooth.obj
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3725
data/sphere_smooth.obj
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