premake: use *.cpp insteadl of **.cpp

This commit is contained in:
Erwin Coumans
2014-09-05 11:22:25 -07:00
parent 61808844de
commit a26f9c1871
8 changed files with 45 additions and 31 deletions

View File

@@ -4,7 +4,6 @@
language "C++"
kind "ConsoleApp"
targetdir "../../bin"
includedirs {
".",
@@ -14,7 +13,7 @@
}
links{"gwen", "OpenGL_Window","BulletSoftBody","BulletDynamics","BulletCollision","LinearMath","lua-5.2.3"}
links{"gwen", "OpenGL_Window","BulletDynamics","BulletCollision","LinearMath","Bullet3Common","lua-5.2.3"}
initOpenGL()
initGlew()
@@ -103,8 +102,6 @@
-- "../bullet2/LuaDemo/LuaDemo.h",
"../../src/Bullet3Common/**.cpp",
"../../src/Bullet3Common/**.h",
"../../btgui/Timing/b3Clock.cpp",
"../../btgui/Timing/b3Clock.h",
"../GpuDemos/gwenUserInterface.cpp",

View File

@@ -4,7 +4,6 @@
language "C++"
kind "ConsoleApp"
targetdir "../../bin"
includedirs {
".",
@@ -13,16 +12,13 @@
}
links{ "OpenGL_Window"}
links{ "OpenGL_Window","Bullet3Common"}
initOpenGL()
initGlew()
files {
"**.cpp",
"**.h",
"../../src/Bullet3Common/**.cpp",
"../../src/Bullet3Common/**.h",
"*.cpp",
"*.h",
}
if os.is("Linux") then initX11() end