diff --git a/Demos/BspDemo/BspDemo.h b/Demos/BspDemo/BspDemo.h new file mode 100644 index 000000000..1a63af889 --- /dev/null +++ b/Demos/BspDemo/BspDemo.h @@ -0,0 +1,37 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +#ifndef BSP_DEMO_H +#define BSP_DEMO_H + +#include "DemoApplication.h" + +///BspDemo shows the convex collision detection, by converting a Quake BSP file into convex objects and allowing interaction with boxes. +class BspDemo : public DemoApplication +{ + public: + + void initPhysics(char* bspfilename); + + virtual void clientMoveAndDisplay(); + + virtual void displayCallback(); + + virtual void clientResetScene() + { + } + +}; + +#endif //BSP_DEMO_H \ No newline at end of file