add BulletQuickstart.pdf and a reference to it from the old Bullet_User_Manual.pdf

add HelloWorld demo to premake
This commit is contained in:
erwin.coumans
2012-10-08 19:01:47 +00:00
parent 30b88f2f8e
commit a32efa48c1
7 changed files with 49 additions and 20 deletions

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@@ -34,12 +34,3 @@ Bullet Physics is a professional open source collision detection, rigid body and
\item Refactoring of collision detection pipeline using stack allocation instead of modifying the collision object. This will allow better future multithreading optimizations.
\end{itemize}
\section{Building the Bullet SDK and demos}
Windows developers can download the zipped sources of Bullet from \url{http://bullet.googlecode.com}. Mac OS X, Linux and other developers should download the gzipped tar archive.
\subsection{Using premake with Visual Studio}
After unzipping the source code, you can open the \path{Bullet/build} directory and double click on \path{vs2010.bat} to generate Visual Studio 2010 project files and solution. Just open \path{Bullet/build/vs2010/0BulletSolution.sln}
\subsection{Using premake with Xcode for Mac OSX or iOS}
\subsection{Using cmake}
\subsection{Using autotools}