more work on parallel dispatching of simulation islands

This commit is contained in:
ejcoumans
2006-07-01 03:33:05 +00:00
parent 57e8bd87d1
commit a359212fb3
13 changed files with 694 additions and 353 deletions

View File

@@ -104,7 +104,7 @@ void CollisionWorld::PerformDiscreteCollisionDetection()
Dispatcher* dispatcher = GetDispatcher();
if (dispatcher)
dispatcher->DispatchAllCollisionPairs(m_pairCache,dispatchInfo);
dispatcher->DispatchAllCollisionPairs(&m_pairCache->GetOverlappingPair(0),m_pairCache->GetNumOverlappingPairs(),dispatchInfo);
}