more work on parallel dispatching of simulation islands
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@@ -145,8 +145,8 @@ int main(int argc,char** argv)
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SimdVector3 worldAabbMin(-30000,-30000,-30000);
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SimdVector3 worldAabbMax(30000,30000,30000);
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//BroadphaseInterface* broadphase = new AxisSweep3(worldAabbMin,worldAabbMax,maxProxies,maxOverlap);
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OverlappingPairCache* broadphase = new SimpleBroadphase(maxProxies,maxOverlap);
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OverlappingPairCache* broadphase = new AxisSweep3(worldAabbMin,worldAabbMax,maxProxies,maxOverlap);
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//OverlappingPairCache* broadphase = new SimpleBroadphase(maxProxies,maxOverlap);
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#ifdef USE_PARALLEL_DISPATCHER
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physicsEnvironmentPtr = new ParallelPhysicsEnvironment(dispatcher2,broadphase);
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