update to latest OpenVR 1.04 (and make minor API changes)
add premake5.exe (will remove premake4.exe soon)
This commit is contained in:
@@ -146,7 +146,6 @@ enum ETrackingResult
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TrackingResult_Running_OutOfRange = 201,
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};
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static const uint32_t k_unTrackingStringSize = 32;
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static const uint32_t k_unMaxDriverDebugResponseSize = 32768;
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/** Used to pass device IDs to API calls */
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@@ -241,6 +240,7 @@ enum ETrackedDeviceProperty
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Prop_HasCamera_Bool = 1030,
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Prop_DriverVersion_String = 1031,
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Prop_Firmware_ForceUpdateRequired_Bool = 1032,
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Prop_ViveSystemButtonFixRequired_Bool = 1033,
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// Properties that are unique to TrackedDeviceClass_HMD
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Prop_ReportsTimeSinceVSync_Bool = 2000,
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@@ -280,6 +280,7 @@ enum ETrackedDeviceProperty
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Prop_ScreenshotHorizontalFieldOfViewDegrees_Float = 2034,
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Prop_ScreenshotVerticalFieldOfViewDegrees_Float = 2035,
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Prop_DisplaySuppressed_Bool = 2036,
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Prop_DisplayAllowNightMode_Bool = 2037,
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// Properties that are unique to TrackedDeviceClass_Controller
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Prop_AttachedDeviceId_String = 3000,
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@@ -702,7 +703,7 @@ struct VREvent_EditingCameraSurface_t
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uint32_t nVisualMode;
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};
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/** If you change this you must manually update openvr_interop.cs.py */
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/** NOTE!!! If you change this you MUST manually update openvr_interop.cs.py */
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typedef union
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{
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VREvent_Reserved_t reserved;
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@@ -749,6 +750,14 @@ struct HiddenAreaMesh_t
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};
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enum EHiddenAreaMeshType
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{
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k_eHiddenAreaMesh_Standard = 0,
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k_eHiddenAreaMesh_Inverse = 1,
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k_eHiddenAreaMesh_LineLoop = 2,
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};
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/** Identifies what kind of axis is on the controller at index n. Read this type
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* with pVRSystem->Get( nControllerDeviceIndex, Prop_Axis0Type_Int32 + n );
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*/
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@@ -832,26 +841,28 @@ static const VROverlayHandle_t k_ulOverlayHandleInvalid = 0;
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/** Errors that can occur around VR overlays */
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enum EVROverlayError
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{
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VROverlayError_None = 0,
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VROverlayError_None = 0,
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VROverlayError_UnknownOverlay = 10,
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VROverlayError_InvalidHandle = 11,
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VROverlayError_PermissionDenied = 12,
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VROverlayError_OverlayLimitExceeded = 13, // No more overlays could be created because the maximum number already exist
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VROverlayError_WrongVisibilityType = 14,
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VROverlayError_KeyTooLong = 15,
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VROverlayError_NameTooLong = 16,
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VROverlayError_KeyInUse = 17,
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VROverlayError_WrongTransformType = 18,
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VROverlayError_InvalidTrackedDevice = 19,
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VROverlayError_InvalidParameter = 20,
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VROverlayError_ThumbnailCantBeDestroyed = 21,
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VROverlayError_ArrayTooSmall = 22,
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VROverlayError_RequestFailed = 23,
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VROverlayError_InvalidTexture = 24,
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VROverlayError_UnableToLoadFile = 25,
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VROverlayError_KeyboardAlreadyInUse = 26,
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VROverlayError_NoNeighbor = 27,
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VROverlayError_UnknownOverlay = 10,
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VROverlayError_InvalidHandle = 11,
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VROverlayError_PermissionDenied = 12,
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VROverlayError_OverlayLimitExceeded = 13, // No more overlays could be created because the maximum number already exist
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VROverlayError_WrongVisibilityType = 14,
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VROverlayError_KeyTooLong = 15,
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VROverlayError_NameTooLong = 16,
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VROverlayError_KeyInUse = 17,
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VROverlayError_WrongTransformType = 18,
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VROverlayError_InvalidTrackedDevice = 19,
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VROverlayError_InvalidParameter = 20,
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VROverlayError_ThumbnailCantBeDestroyed = 21,
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VROverlayError_ArrayTooSmall = 22,
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VROverlayError_RequestFailed = 23,
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VROverlayError_InvalidTexture = 24,
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VROverlayError_UnableToLoadFile = 25,
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VROverlayError_KeyboardAlreadyInUse = 26,
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VROverlayError_NoNeighbor = 27,
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VROverlayError_TooManyMaskPrimitives = 29,
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VROverlayError_BadMaskPrimitive = 30,
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};
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/** enum values to pass in to VR_Init to identify whether the application will
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@@ -1260,9 +1271,9 @@ namespace vr
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static const char * const k_pch_SteamVR_LogLevel_Int32 = "loglevel";
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static const char * const k_pch_SteamVR_IPD_Float = "ipd";
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static const char * const k_pch_SteamVR_Background_String = "background";
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static const char * const k_pch_SteamVR_BackgroundUseDomeProjection_Bool = "backgroundUseDomeProjection";
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static const char * const k_pch_SteamVR_BackgroundCameraHeight_Float = "backgroundCameraHeight";
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static const char * const k_pch_SteamVR_BackgroundDomeRadius_Float = "backgroundDomeRadius";
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static const char * const k_pch_SteamVR_Environment_String = "environment";
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static const char * const k_pch_SteamVR_GridColor_String = "gridColor";
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static const char * const k_pch_SteamVR_PlayAreaColor_String = "playAreaColor";
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static const char * const k_pch_SteamVR_ShowStage_Bool = "showStage";
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@@ -1275,7 +1286,8 @@ namespace vr
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static const char * const k_pch_SteamVR_BaseStationPowerManagement_Bool = "basestationPowerManagement";
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static const char * const k_pch_SteamVR_NeverKillProcesses_Bool = "neverKillProcesses";
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static const char * const k_pch_SteamVR_RenderTargetMultiplier_Float = "renderTargetMultiplier";
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static const char * const k_pch_SteamVR_AllowReprojection_Bool = "allowReprojection";
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static const char * const k_pch_SteamVR_AllowAsyncReprojection_Bool = "allowAsyncReprojection";
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static const char * const k_pch_SteamVR_AllowReprojection_Bool = "allowInterleavedReprojection";
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static const char * const k_pch_SteamVR_ForceReprojection_Bool = "forceReprojection";
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static const char * const k_pch_SteamVR_ForceFadeOnBadTracking_Bool = "forceFadeOnBadTracking";
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static const char * const k_pch_SteamVR_DefaultMirrorView_Int32 = "defaultMirrorView";
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@@ -1286,6 +1298,7 @@ namespace vr
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static const char * const k_pch_SteamVR_SetInitialDefaultHomeApp = "setInitialDefaultHomeApp";
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static const char * const k_pch_SteamVR_CycleBackgroundImageTimeSec_Int32 = "CycleBackgroundImageTimeSec";
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static const char * const k_pch_SteamVR_RetailDemo_Bool = "retailDemo";
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static const char * const k_pch_SteamVR_IpdOffset_Float = "ipdOffset";
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//-----------------------------------------------------------------------------
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@@ -1319,6 +1332,7 @@ namespace vr
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// user interface keys
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static const char * const k_pch_UserInterface_Section = "userinterface";
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static const char * const k_pch_UserInterface_StatusAlwaysOnTop_Bool = "StatusAlwaysOnTop";
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static const char * const k_pch_UserInterface_MinimizeToTray_Bool = "MinimizeToTray";
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static const char * const k_pch_UserInterface_Screenshots_Bool = "screenshots";
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static const char * const k_pch_UserInterface_ScreenshotType_Int = "screenshotType";
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@@ -1542,9 +1556,8 @@ public:
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/** Returns a string property. If the property is not available this function will return 0 and pError will be
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* set to an error. Otherwise it returns the length of the number of bytes necessary to hold this string including
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* the trailing null. If the buffer is too small the error will be TrackedProp_BufferTooSmall. Strings will
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* generally fit in buffers of k_unTrackingStringSize characters. Drivers may not return strings longer than
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* k_unMaxPropertyStringSize. */
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* the trailing null. If the buffer is too small the error will be TrackedProp_BufferTooSmall. Drivers may not
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* return strings longer than k_unMaxPropertyStringSize. */
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virtual uint32_t GetStringTrackedDeviceProperty( ETrackedDeviceProperty prop, char *pchValue, uint32_t unBufferSize, ETrackedPropertyError *pError ) = 0;
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};
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@@ -1786,6 +1799,10 @@ public:
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/** Returns true if SteamVR is exiting */
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virtual bool IsExiting() = 0;
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/** Returns true and fills the event with the next event on the queue if there is one. If there are no events
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* this method returns false. uncbVREvent should be the size in bytes of the VREvent_t struct */
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virtual bool PollNextEvent( VREvent_t *pEvent, uint32_t uncbVREvent ) = 0;
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};
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@@ -1876,7 +1893,7 @@ public:
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virtual uint32_t GetStringTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, char *pchValue, uint32_t unBufferSize, ETrackedPropertyError *pError = 0L ) = 0;
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/** always returns a pointer to a valid interface pointer of IVRSettings */
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virtual IVRSettings *GetSettings( const char *pchInterfaceVersion ) = 0;
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virtual void *GetGenericInterface( const char *pchInterfaceVersion ) = 0;
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/** Client drivers in watchdog mode should call this when they have received a signal from hardware that should
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* cause SteamVR to start */
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@@ -1927,14 +1944,14 @@ public:
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* This will improve perf by letting the GPU early-reject pixels the user will never see before running the pixel shader.
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* NOTE: Render this mesh with backface culling disabled since the winding order of the vertices can be different per-HMD or per-eye.
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*/
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virtual HiddenAreaMesh_t GetHiddenAreaMesh( EVREye eEye ) = 0;
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virtual HiddenAreaMesh_t GetHiddenAreaMesh( EVREye eEye, EHiddenAreaMeshType type ) = 0;
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/** Get the MC image for the current HMD.
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* Returns the size in bytes of the buffer required to hold the specified resource. */
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virtual uint32_t GetMCImage( uint32_t *pImgWidth, uint32_t *pImgHeight, uint32_t *pChannels, void *pDataBuffer, uint32_t unBufferLen ) = 0;
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};
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static const char *IClientTrackedDeviceProvider_Version = "IClientTrackedDeviceProvider_004";
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static const char *IClientTrackedDeviceProvider_Version = "IClientTrackedDeviceProvider_005";
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}
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