tune gripper parameters for VR demo

This commit is contained in:
erwin coumans
2016-09-19 14:31:47 -07:00
parent db3122233f
commit a3aa8ef7f1
4 changed files with 34 additions and 22 deletions

View File

@@ -704,10 +704,10 @@ bool CMainApplication::HandleInput()
///todo(erwincoumans) can't use reguar debug drawer, because physics/graphics are not in sync
//so it can (and likely will) cause crashes
//add a special debug drawer that deals with this
// gDebugDrawFlags = btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints+
// btIDebugDraw::DBG_DrawConstraintLimits+
// btIDebugDraw::DBG_DrawConstraints
// ;
//gDebugDrawFlags = btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints+
//btIDebugDraw::DBG_DrawConstraintLimits+
//btIDebugDraw::DBG_DrawConstraints
//;
}
sExample->vrControllerButtonCallback(unDevice, button, 1, pos, orn);