tune gripper parameters for VR demo
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@@ -704,10 +704,10 @@ bool CMainApplication::HandleInput()
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///todo(erwincoumans) can't use reguar debug drawer, because physics/graphics are not in sync
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//so it can (and likely will) cause crashes
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//add a special debug drawer that deals with this
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// gDebugDrawFlags = btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints+
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// btIDebugDraw::DBG_DrawConstraintLimits+
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// btIDebugDraw::DBG_DrawConstraints
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// ;
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//gDebugDrawFlags = btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints+
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//btIDebugDraw::DBG_DrawConstraintLimits+
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//btIDebugDraw::DBG_DrawConstraints
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//;
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}
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sExample->vrControllerButtonCallback(unDevice, button, 1, pos, orn);
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