PyBullet: allow to pass vertices (for convex) and vertices+indices (for concave) to createCollisionShape
See createObstacleCourse.py for an example use. At the moment a limit of 1024 vertices and 1024 indices. Will be lifted once we implement the streaming version (soon).
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@@ -12,10 +12,39 @@ p.resetDebugVisualizerCamera(15,-346,-16,[-15,0,1]);
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p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0)
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sphereRadius = 0.05
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colSphereId = p.createCollisionShape(p.GEOM_SPHERE,radius=sphereRadius)
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#a few different ways to create a mesh:
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#convex mesh from obj
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stoneId = p.createCollisionShape(p.GEOM_MESH,fileName="stone.obj")
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#concave mesh from obj
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stoneId = p.createCollisionShape(p.GEOM_MESH,fileName="stone.obj", flags=p.GEOM_FORCE_CONCAVE_TRIMESH)
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verts=[[-0.246350, -0.246483, -0.000624],
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[ -0.151407, -0.176325, 0.172867],
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[ -0.246350, 0.249205, -0.000624],
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[ -0.151407, 0.129477, 0.172867],
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[ 0.249338, -0.246483, -0.000624],
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[ 0.154395, -0.176325, 0.172867],
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[ 0.249338, 0.249205, -0.000624],
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[ 0.154395, 0.129477, 0.172867]]
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#convex mesh from vertices
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stoneConvexId = p.createCollisionShape(p.GEOM_MESH,vertices=verts)
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indices=[0,3,2,3,6,2,7,4,6,5,0,4,6,0,2,3,5,7,0,1,3,3,7,6,7,5,4,5,1,0,6,4,0,3,1,5]
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#concave mesh from vertices+indices
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stoneConcaveId = p.createCollisionShape(p.GEOM_MESH,vertices=verts, indices=indices)
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stoneId = stoneConvexId
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#stoneId = stoneConcaveId
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boxHalfLength = 0.5
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boxHalfWidth = 2.5
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boxHalfHeight = 0.1
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@@ -72,10 +101,10 @@ for i in range (segmentLength):
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p.changeDynamics(boxId,-1,spinningFriction=0.001, rollingFriction=0.001,linearDamping=0.0)
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print(p.getNumJoints(boxId))
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for joint in range (p.getNumJoints(boxId)):
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targetVelocity = 1
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targetVelocity = 10
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if (i%2):
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targetVelocity =-1
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p.setJointMotorControl2(boxId,joint,p.VELOCITY_CONTROL,targetVelocity=targetVelocity,force=10)
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targetVelocity =-10
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p.setJointMotorControl2(boxId,joint,p.VELOCITY_CONTROL,targetVelocity=targetVelocity,force=100)
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segmentStart=segmentStart-1.1
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@@ -6284,6 +6284,75 @@ static PyObject* pybullet_enableJointForceTorqueSensor(PyObject* self, PyObject*
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return NULL;
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}
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static int extractVertices(PyObject* verticesObj, double* vertices, int maxNumVertices)
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{
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int numVerticesOut=0;
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if (verticesObj)
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{
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PyObject* seqVerticesObj= PySequence_Fast(verticesObj, "expected a sequence of vertex positions");
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if (seqVerticesObj)
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{
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int numVerticesSrc = PySequence_Size(seqVerticesObj);
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{
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int i;
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if (numVerticesSrc > B3_MAX_NUM_VERTICES)
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{
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PyErr_SetString(SpamError, "Number of vertices exceeds the maximum.");
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Py_DECREF(seqVerticesObj);
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return 0;
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}
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for (i = 0; i < numVerticesSrc; i++)
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{
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PyObject* vertexObj = PySequence_GetItem(seqVerticesObj, i);
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double vertex[3];
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if (pybullet_internalSetVectord(vertexObj, vertex))
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{
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vertices[numVerticesOut*3+0]=vertex[0];
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vertices[numVerticesOut*3+1]=vertex[1];
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vertices[numVerticesOut*3+2]=vertex[2];
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numVerticesOut++;
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}
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}
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}
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}
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}
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return numVerticesOut;
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}
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static int extractIndices(PyObject* indicesObj, int* indices, int maxNumIndices)
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{
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int numIndicesOut=0;
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if (indicesObj)
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{
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PyObject* seqIndicesObj= PySequence_Fast(indicesObj, "expected a sequence of indices");
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if (seqIndicesObj)
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{
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int numIndicesSrc = PySequence_Size(seqIndicesObj);
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{
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int i;
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if (numIndicesSrc > B3_MAX_NUM_INDICES)
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{
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PyErr_SetString(SpamError, "Number of indices exceeds the maximum.");
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Py_DECREF(seqIndicesObj);
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return 0;
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}
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for (i = 0; i < numIndicesSrc; i++)
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{
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int index = pybullet_internalGetIntFromSequence(seqIndicesObj,i);
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indices[numIndicesOut]=index;
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numIndicesOut++;
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}
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}
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}
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}
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return numIndicesOut;
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}
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static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, PyObject* keywds)
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{
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int physicsClientId = 0;
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@@ -6303,10 +6372,12 @@ static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, P
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int flags = 0;
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PyObject* halfExtentsObj = 0;
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PyObject* verticesObj = 0;
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PyObject* indicesObj = 0;
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static char* kwlist[] = {"shapeType", "radius", "halfExtents", "height", "fileName", "meshScale", "planeNormal", "flags", "collisionFramePosition", "collisionFrameOrientation", "physicsClientId", NULL};
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|dOdsOOiOOi", kwlist,
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&shapeType, &radius, &halfExtentsObj, &height, &fileName, &meshScaleObj, &planeNormalObj, &flags, &collisionFramePositionObj, &collisionFrameOrientationObj, &physicsClientId))
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static char* kwlist[] = {"shapeType", "radius", "halfExtents", "height", "fileName", "meshScale", "planeNormal", "flags", "collisionFramePosition", "collisionFrameOrientation", "vertices", "indices", "physicsClientId", NULL};
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|dOdsOOiOOOOi", kwlist,
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&shapeType, &radius, &halfExtentsObj, &height, &fileName, &meshScaleObj, &planeNormalObj, &flags, &collisionFramePositionObj, &collisionFrameOrientationObj, &verticesObj, &indicesObj, &physicsClientId))
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{
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return NULL;
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}
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@@ -6316,6 +6387,7 @@ static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, P
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PyErr_SetString(SpamError, "Not connected to physics server.");
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return NULL;
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}
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if (shapeType >= GEOM_SPHERE)
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{
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b3SharedMemoryStatusHandle statusHandle;
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@@ -6346,6 +6418,31 @@ static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, P
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pybullet_internalSetVectord(meshScaleObj, meshScale);
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shapeIndex = b3CreateCollisionShapeAddMesh(commandHandle, fileName, meshScale);
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}
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if (shapeType == GEOM_MESH && verticesObj)
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{
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int numVertices=0;
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int numIndices=0;
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double vertices[B3_MAX_NUM_VERTICES*3];
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int indices[B3_MAX_NUM_INDICES];
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numVertices = extractVertices(verticesObj, vertices, B3_MAX_NUM_VERTICES);
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pybullet_internalSetVectord(meshScaleObj, meshScale);
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if (indicesObj)
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{
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numIndices = extractIndices(indicesObj, indices,B3_MAX_NUM_INDICES);
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}
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if (numIndices)
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{
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shapeIndex = b3CreateCollisionShapeAddConcaveMesh(commandHandle, meshScale, vertices, numVertices, indices, numIndices);
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} else
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{
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shapeIndex = b3CreateCollisionShapeAddConvexMesh(commandHandle, meshScale, vertices, numVertices);
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}
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}
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if (shapeType == GEOM_PLANE)
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{
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double planeConstant = 0;
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