Implemented btDiscreteDynamicsWorld::addSpeculativeContacts, using conservative advancement to find contact point ahead of time

make Extras/ConvexDecomposition thread safe, Issue 501
some improvements to the btInternalEdgeUtility, patch from Issue 501
This commit is contained in:
erwin.coumans
2011-04-07 06:23:34 +00:00
parent 49630e9c77
commit a4e8213ede
8 changed files with 304 additions and 88 deletions

View File

@@ -797,7 +797,7 @@ public:
else
{
static Vector3d axis[3];
Vector3d axis[3];
axis[0].NearestPointInLine(triangle0, triangle1, triangle2);
axis[1].NearestPointInLine(triangle1, triangle0, triangle2);
axis[2].NearestPointInLine(triangle2, triangle0, triangle1);