Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies.

It assumes a btCompoundShaps (where the childshapes are the pre-fractured pieces)
The btFractureBody is a class derived from btRigidBody, dealing with the collision impacts and connectivity/propagating the fracture.
Press the F key to toggle between fracture and glue mode
This is preliminary work, can be used as a starting point to implement your own fracture.
This commit is contained in:
erwin.coumans
2011-02-27 09:46:46 +00:00
parent d52f58edd8
commit a522cb98d9
6 changed files with 1484 additions and 1 deletions

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