fixes in btCollisionWorld and Raytracer, to allow 'all hits' (work in progress)

This commit is contained in:
ejcoumans
2007-12-11 03:00:53 +00:00
parent c1c01ff1a0
commit a537fb68b6
5 changed files with 286 additions and 135 deletions

View File

@@ -166,17 +166,20 @@ public:
///RayResultCallback is used to report new raycast results
struct RayResultCallback
{
btScalar m_closestHitFraction;
btCollisionObject* m_collisionObject;
virtual ~RayResultCallback()
{
}
btScalar m_closestHitFraction;
bool HasHit()
{
return (m_closestHitFraction < btScalar(1.));
return (m_collisionObject != 0);
}
RayResultCallback()
:m_closestHitFraction(btScalar(1.))
:m_closestHitFraction(btScalar(1.)),
m_collisionObject(0)
{
}
virtual btScalar AddSingleResult(LocalRayResult& rayResult,bool normalInWorldSpace) = 0;
@@ -186,8 +189,7 @@ public:
{
ClosestRayResultCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld)
:m_rayFromWorld(rayFromWorld),
m_rayToWorld(rayToWorld),
m_collisionObject(0)
m_rayToWorld(rayToWorld)
{
}
@@ -196,13 +198,11 @@ public:
btVector3 m_hitNormalWorld;
btVector3 m_hitPointWorld;
btCollisionObject* m_collisionObject;
virtual btScalar AddSingleResult(LocalRayResult& rayResult,bool normalInWorldSpace)
{
//caller already does the filter on the m_closestHitFraction
assert(rayResult.m_hitFraction <= m_closestHitFraction);
//caller already does the filter on the m_closestHitFraction
btAssert(rayResult.m_hitFraction <= m_closestHitFraction);
m_closestHitFraction = rayResult.m_hitFraction;
m_collisionObject = rayResult.m_collisionObject;