add a textured sphere8.obj test with obj loader

fix shaders, so that shadowed and non-shadowed are matching
fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too
add support for textured cube
add start for a Tutorial.cpp
This commit is contained in:
erwin coumans
2015-08-05 19:03:27 -07:00
parent 250068d5eb
commit a5669d2ffd
29 changed files with 2138 additions and 105 deletions

View File

@@ -209,9 +209,9 @@ struct CommonRigidBodyBase : public CommonExampleInterface
btVector3 hor;
hor = rayForward.cross(vertical);
hor.normalize();
hor.safeNormalize();
vertical = hor.cross(rayForward);
vertical.normalize();
vertical.safeNormalize();
float tanfov = tanf(0.5f*fov);