add a textured sphere8.obj test with obj loader
fix shaders, so that shadowed and non-shadowed are matching fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too add support for textured cube add start for a Tutorial.cpp
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@@ -62,6 +62,7 @@
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"../SharedMemory/PosixSharedMemory.cpp",
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"../SharedMemory/Win32SharedMemory.cpp",
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"../BasicDemo/BasicExample.*",
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"../Tutorial/*",
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"../Benchmarks/*",
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"../CommonInterfaces/*",
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"../ForkLift/ForkLiftDemo.*",
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