add a textured sphere8.obj test with obj loader

fix shaders, so that shadowed and non-shadowed are matching
fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too
add support for textured cube
add start for a Tutorial.cpp
This commit is contained in:
erwin coumans
2015-08-05 19:03:27 -07:00
parent 250068d5eb
commit a5669d2ffd
29 changed files with 2138 additions and 105 deletions

View File

@@ -26,7 +26,7 @@ void main(void)
vec3 ct,cf;
float intensity,at,af;
intensity = max(dot(lightDir,normalize(normal)),0);
cf = intensity*vec3(1.0,1.0,1.0)+ambient;
cf = intensity*(vec3(1.0,1.0,1.0)-ambient)+ambient;
af = 1.0;
ct = texel.rgb;