use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio
use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
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@@ -38,14 +38,8 @@ function createProject(vendor)
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"**.cpp",
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"**.h",
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"../Wavefront/string_extra.cpp",
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"../Wavefront/string_extra.h",
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"../Wavefront/objLoader.cpp",
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"../Wavefront/objLoader.h",
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"../Wavefront/obj_parser.cpp",
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"../Wavefront/obj_parser.h",
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"../Wavefront/list.cpp",
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"../Wavefront/list.h",
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"../Wavefront/tiny_obj_loader.cpp",
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"../Wavefront/tiny_obj_loader.h",
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"../../btgui/OpenGLWindow/GLInstancingRenderer.cpp",
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