use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio
use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
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@@ -99,7 +99,7 @@
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language "C++"
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include "../Demos3/Wavefront"
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if not _OPTIONS["ios"] then
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-- include "../demo/gpudemo"
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@@ -110,6 +110,7 @@
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include "../btgui/GwenOpenGLTest"
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include "../test/clew"
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include "../Demos3/GpuGuiInitialize"
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include "../test/OpenCL/BasicInitialize"
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-- include "../test/OpenCL/BroadphaseCollision"
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-- include "../test/OpenCL/NarrowphaseCollision"
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