use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio

use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
This commit is contained in:
erwincoumans
2013-07-18 15:55:38 -07:00
parent 733f9027fb
commit a5b73e7c76
25 changed files with 496 additions and 1640 deletions

View File

@@ -99,7 +99,7 @@
language "C++"
include "../Demos3/Wavefront"
if not _OPTIONS["ios"] then
-- include "../demo/gpudemo"
@@ -110,6 +110,7 @@
include "../btgui/GwenOpenGLTest"
include "../test/clew"
include "../Demos3/GpuGuiInitialize"
include "../test/OpenCL/BasicInitialize"
-- include "../test/OpenCL/BroadphaseCollision"
-- include "../test/OpenCL/NarrowphaseCollision"