Implement first pass of transparent graphics object for GLInstancingRenderer
remove 'enableBlend' from API, graphics instances use alpha component instead fix forward axis for SimpleCamera
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93
examples/pybullet/examples/vr_racecar_differential.py
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93
examples/pybullet/examples/vr_racecar_differential.py
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import pybullet as p
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import time
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CONTROLLER_ID = 0
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POSITION=1
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ORIENTATION=2
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BUTTONS=6
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cid = p.connect(p.SHARED_MEMORY)
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if (cid<0):
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p.connect(p.GUI)
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p.resetSimulation()
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p.setGravity(0,0,-10)
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useRealTimeSim = 1
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#for video recording (works best on Mac and Linux, not well on Windows)
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#p.startStateLogging(p.STATE_LOGGING_VIDEO_MP4, "racecar.mp4")
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p.setRealTimeSimulation(useRealTimeSim) # either this
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p.loadURDF("plane.urdf")
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#p.loadSDF("stadium.sdf")
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car = p.loadURDF("racecar/racecar_differential.urdf") #, [0,0,2],useFixedBase=True)
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for i in range (p.getNumJoints(car)):
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print (p.getJointInfo(car,i))
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for wheel in range(p.getNumJoints(car)):
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p.setJointMotorControl2(car,wheel,p.VELOCITY_CONTROL,targetVelocity=0,force=0)
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p.getJointInfo(car,wheel)
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wheels = [8,15]
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print("----------------")
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#p.setJointMotorControl2(car,10,p.VELOCITY_CONTROL,targetVelocity=1,force=10)
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c = p.createConstraint(car,9,car,11,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=1, maxForce=10000)
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c = p.createConstraint(car,10,car,13,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=-1, maxForce=10000)
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c = p.createConstraint(car,9,car,13,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=-1, maxForce=10000)
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c = p.createConstraint(car,16,car,18,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=1, maxForce=10000)
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c = p.createConstraint(car,16,car,19,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=-1, maxForce=10000)
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c = p.createConstraint(car,17,car,19,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=-1, maxForce=10000)
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c = p.createConstraint(car,1,car,18,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=-1, gearAuxLink = 15, maxForce=10000)
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c = p.createConstraint(car,3,car,19,jointType=p.JOINT_GEAR,jointAxis =[0,1,0],parentFramePosition=[0,0,0],childFramePosition=[0,0,0])
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p.changeConstraint(c,gearRatio=-1, gearAuxLink = 15,maxForce=10000)
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steering = [0,2]
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targetVelocitySlider = p.addUserDebugParameter("wheelVelocity",-50,50,0)
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maxForceSlider = p.addUserDebugParameter("maxForce",0,50,20)
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steeringSlider = p.addUserDebugParameter("steering",-1,1,0)
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activeController = -1
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while (True):
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maxForce = p.readUserDebugParameter(maxForceSlider)
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targetVelocity = p.readUserDebugParameter(targetVelocitySlider)
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steeringAngle = p.readUserDebugParameter(steeringSlider)
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#print(targetVelocity)
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events = p.getVREvents()
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for e in events:
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if (e[BUTTONS][33]&p.VR_BUTTON_WAS_TRIGGERED):
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activeController = e[CONTROLLER_ID]
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if (activeController == e[CONTROLLER_ID]):
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orn = e[2]
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eul = p.getEulerFromQuaternion(orn)
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steeringAngle=eul[0]
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targetVelocity = 20.0*e[3]
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for wheel in wheels:
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p.setJointMotorControl2(car,wheel,p.VELOCITY_CONTROL,targetVelocity=targetVelocity,force=maxForce)
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for steer in steering:
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p.setJointMotorControl2(car,steer,p.POSITION_CONTROL,targetPosition=-steeringAngle)
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steering
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if (useRealTimeSim==0):
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p.stepSimulation()
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time.sleep(0.01)
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