fix cmake and premake build systems, after adding texture support in SDF,
in a nutshell, add the following two files: examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp examples/ThirdPartyLibs/stb_image/stb_image.cpp
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@@ -78,6 +78,8 @@
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"../../examples/Importers/ImportURDFDemo/UrdfParser.h",
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"../../examples/Importers/ImportURDFDemo/URDF2Bullet.cpp",
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"../../examples/Importers/ImportURDFDemo/URDF2Bullet.h",
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"../../examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp",
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"../../examples/ThirdPartyLibs/stb_image/stb_image.cpp",
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"../../examples/Utils/b3Clock.cpp",
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"../../Extras/Serialize/BulletWorldImporter/*",
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"../../Extras/Serialize/BulletFileLoader/*",
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