A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
Include .rc resource file (to add icon) for WIN32 cmake.
This commit is contained in:
@@ -18,8 +18,16 @@ LINK_LIBRARIES(
|
||||
OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
|
||||
)
|
||||
|
||||
ADD_EXECUTABLE(AppConcaveRayCastDemo
|
||||
ConcaveRaycastDemo.cpp
|
||||
main.cpp
|
||||
)
|
||||
IF (WIN32)
|
||||
ADD_EXECUTABLE(AppConcaveRayCastDemo
|
||||
ConcaveRaycastDemo.cpp
|
||||
main.cpp
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/msvc/bullet.rc
|
||||
)
|
||||
ELSE()
|
||||
ADD_EXECUTABLE(AppConcaveRayCastDemo
|
||||
ConcaveRaycastDemo.cpp
|
||||
main.cpp
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user