A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
Include .rc resource file (to add icon) for WIN32 cmake.
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@@ -19,7 +19,13 @@ LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(AppUserCollisionAlgorithm
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UserCollisionAlgorithm.cpp
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)
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IF (WIN32)
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ADD_EXECUTABLE(AppUserCollisionAlgorithm
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UserCollisionAlgorithm.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/msvc/bullet.rc
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)
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ELSE()
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ADD_EXECUTABLE(AppUserCollisionAlgorithm
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UserCollisionAlgorithm.cpp
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)
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ENDIF()
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