Added ReleaseDll and DebugDll configurations for MSVC projectfiles.

Fixed the MayaPlugin projectfile, using those ReleaseDll/DebugDll projects.
This commit is contained in:
erwin.coumans
2008-09-20 00:47:04 +00:00
parent 15df743b51
commit a7c83d01b9
208 changed files with 24217 additions and 214 deletions

View File

@@ -18,8 +18,10 @@ CFG=libbulletopenglsupport - Win32 Release
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libbulletopenglsupport - Win32 DebugDoublePrecision" (based on "Win32 (x86) Static Library")
!MESSAGE "libbulletopenglsupport - Win32 DebugDll" (based on "Win32 (x86) Static Library")
!MESSAGE "libbulletopenglsupport - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "libbulletopenglsupport - Win32 ReleaseDoublePrecision" (based on "Win32 (x86) Static Library")
!MESSAGE "libbulletopenglsupport - Win32 ReleaseDll" (based on "Win32 (x86) Static Library")
!MESSAGE "libbulletopenglsupport - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE
@@ -60,6 +62,35 @@ LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /OPT:NOREF /subsystem:windows /libpath:"..\..\Glut"
!ELSEIF "$(CFG)" == "libbulletopenglsupport - Win32 ReleaseDll"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries
# PROP BASE Output_Dir "release_dll"
# PROP BASE Intermediate_Dir "release_dll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries
# PROP Output_Dir "..\..\out\release_dll6\build\libbulletopenglsupport\"
# PROP Intermediate_Dir "..\..\out\release_dll6\build\libbulletopenglsupport\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release_dll6\build\libbulletopenglsupport\libbulletopenglsupport.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /subsystem:windows /libpath:"..\..\Glut"
!ELSEIF "$(CFG)" == "libbulletopenglsupport - Win32 ReleaseDoublePrecision"
# PROP BASE Use_MFC 0
@@ -118,6 +149,35 @@ LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /debug /pdbtype:sept /subsystem:windows /libpath:"..\..\Glut"
!ELSEIF "$(CFG)" == "libbulletopenglsupport - Win32 DebugDll"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries
# PROP BASE Output_Dir "debug_dll"
# PROP BASE Intermediate_Dir "debug_dll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries
# PROP Output_Dir "..\..\out\debug_dll6\build\libbulletopenglsupport\"
# PROP Intermediate_Dir "..\..\out\debug_dll6\build\libbulletopenglsupport\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug_dll6\build\libbulletopenglsupport\libbulletopenglsupport.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /subsystem:windows /libpath:"..\..\Glut"
!ELSEIF "$(CFG)" == "libbulletopenglsupport - Win32 DebugDoublePrecision"
# PROP BASE Use_MFC 0
@@ -152,8 +212,10 @@ LINK32=link.exe
# Begin Target
# Name "libbulletopenglsupport - Win32 Release"
# Name "libbulletopenglsupport - Win32 ReleaseDll"
# Name "libbulletopenglsupport - Win32 ReleaseDoublePrecision"
# Name "libbulletopenglsupport - Win32 Debug"
# Name "libbulletopenglsupport - Win32 DebugDll"
# Name "libbulletopenglsupport - Win32 DebugDoublePrecision"
# Begin Group "Source Files"