More KinematicCharacterController work.

This commit is contained in:
john.mccutchan
2008-07-03 22:27:49 +00:00
parent 65116fd3d3
commit a7f9bb8c8a
6 changed files with 163 additions and 71 deletions

View File

@@ -32,14 +32,15 @@ public:
void setup (btDynamicsWorld* dynamicsWorld, btScalar height = 2.0, btScalar width = 0.25, btScalar stepHeight = 0.25);
void destroy (btDynamicsWorld* dynamicsWorld);
btRigidBody* getRigidBody ();
btCollisionObject* getCollisionObject ();
void preStep (btDynamicsWorld* dynamicsWorld);
void playerStep (btScalar dt,
int forward,
int backward,
int left,
int right);
int right,
int jump);
bool canJump () const;
void jump ();