more work towards removeBody for C-API/pybullet, work-in-progress.
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@@ -60,6 +60,8 @@ int b3GetStatusActualState(b3SharedMemoryStatusHandle statusHandle,
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///If you re-connected to an existing server, or server changed otherwise, sync the body info and user constraints etc.
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b3SharedMemoryCommandHandle b3InitSyncBodyInfoCommand(b3PhysicsClientHandle physClient);
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b3SharedMemoryCommandHandle b3InitRemoveBodyCommand(b3PhysicsClientHandle physClient, int bodyUniqueId);
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///return the total number of bodies in the simulation
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int b3GetNumBodies(b3PhysicsClientHandle physClient);
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