Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
Thanks a lot to Francisco León Nájera for the contribution!
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@@ -28,4 +28,7 @@ class GL_ShapeDrawer
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};
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void OGL_displaylist_register_shape(btCollisionShape * shape);
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void OGL_displaylist_clean();
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#endif //GL_SHAPE_DRAWER_H
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