Add PhysicsEffects to Extras. The build is only tested on Windows and Android.

The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
This commit is contained in:
erwin.coumans
2012-03-05 04:59:58 +00:00
parent 6cf8dfc202
commit a93a661b94
462 changed files with 86626 additions and 0 deletions

View File

@@ -0,0 +1,33 @@
solution "MySolution"
configurations {"Debug", "Release"}
configuration "Release"
flags { "Optimize", "StaticRuntime", "NoRTTI", "NoExceptions"}
configuration "Debug"
flags { "Symbols", "StaticRuntime" , "NoRTTI", "NoExceptions"}
platforms {"x32", "x64"}
configuration "x32"
libdirs {"$(ATISTREAMSDKROOT)/lib/x86"}
configuration "x64"
libdirs {"$(ATISTREAMSDKROOT)/lib/x86_64"}
targetsuffix "_64"
configuration {"x64", "debug"}
targetsuffix "_x64_debug"
configuration {"x64", "release"}
targetsuffix "_x64"
configuration {"x32", "debug"}
targetsuffix "_debug"
language "C++"
location "build"
targetdir "bin"
include "../src/base_level"
include "../src/low_level"
include "../src/util"
include "../sample/api_physics_effects/0_console"
include "../sample/api_physics_effects/1_simple"
include "../sample/api_physics_effects/2_stable"

View File

@@ -0,0 +1,2 @@
..\..\..\msvc\premake4 clean
..\..\..\msvc\premake4 vs2008