Add PhysicsEffects to Extras. The build is only tested on Windows and Android.
The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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Applied Research Associates Inc. (c)2011
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<launchConfiguration type="org.eclipse.ui.externaltools.ProgramBuilderLaunchConfigurationType">
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<mapAttribute key="org.eclipse.debug.core.environmentVariables">
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<mapEntry key="CYGWIN" value="nodosfilewarning"/>
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</mapAttribute>
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<booleanAttribute key="org.eclipse.debug.ui.ATTR_LAUNCH_IN_BACKGROUND" value="true"/>
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<booleanAttribute key="org.eclipse.ui.externaltools.ATTR_BUILDER_ENABLED" value="false"/>
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<stringAttribute key="org.eclipse.ui.externaltools.ATTR_BUILD_SCOPE" value="${working_set:<?xml version="1.0" encoding="UTF-8"?> <resources> <item path="/PfxApp_1_Simple_Parallel" type="4"/> </resources>}"/>
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<stringAttribute key="org.eclipse.ui.externaltools.ATTR_LOCATION" value="${env_var:CYGWIN_ROOT}/bin/bash.exe"/>
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<stringAttribute key="org.eclipse.ui.externaltools.ATTR_RUN_BUILD_KINDS" value="full,incremental,auto,"/>
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<stringAttribute key="org.eclipse.ui.externaltools.ATTR_TOOL_ARGUMENTS" value="--login -c "cd ${env_var:BULLET_PFX_ROOT_CYGWIN}/project/Android/PfxLibrary && ${env_var:ANDROID_NDK_ROOT}/ndk-build""/>
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<booleanAttribute key="org.eclipse.ui.externaltools.ATTR_TRIGGERS_CONFIGURED" value="true"/>
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<stringAttribute key="org.eclipse.ui.externaltools.ATTR_WORKING_DIRECTORY" value="${env_var:CYGWIN_ROOT}/bin"/>
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</launchConfiguration>
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