use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)

add virtual destructor to bFile
This commit is contained in:
erwin.coumans
2010-02-06 18:50:45 +00:00
parent 744774d9ad
commit a9556d0fd5
21 changed files with 148 additions and 148 deletions

View File

@@ -29,7 +29,7 @@ static SpuBatchRaycaster* gBatchRaycaster = NULL;
#ifdef USE_LIBSPE2
#include "BulletMultiThreaded/SpuLibspe2Support.h"
#elif defined (WIN32)
#elif defined (_WIN32)
#include "BulletMultiThreaded/Win32ThreadSupport.h"
#else
//other platforms run the parallel code sequentially (until pthread support or other parallel implementation is added)