use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
add virtual destructor to bFile
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@@ -15,7 +15,7 @@ subject to the following restrictions:
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#include "GL_Simplex1to4.h"
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#include "BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h"
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#include "GL_ShapeDrawer.h"
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#ifdef WIN32
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#ifdef _WIN32
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#include <windows.h>
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#endif
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